Weapon Statistics

For technical help, links and documentation specific to Ballistic Weapons.
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Azarael
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Weapon Statistics

Post by Azarael » Sun 16 Oct , 2011 8:01 pm


Nardaq_NL
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Re: Weapon Statistics

Post by Nardaq_NL » Mon 23 Jan , 2012 2:05 am

update?

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Azarael
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Re: Weapon Statistics

Post by Azarael » Mon 23 Jan , 2012 4:03 am

Hold a day or two while I verify accuracy.

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iRobot
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Re: Weapon Statistics

Post by iRobot » Mon 23 Jan , 2012 1:14 pm

The link in OP turns up a dud. What sort of stats does this show?

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Azarael
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Re: Weapon Statistics

Post by Azarael » Wed 25 Jan , 2012 5:31 pm

Updated.

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iRobot
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Re: Weapon Statistics

Post by iRobot » Wed 25 Jan , 2012 5:49 pm

Ahhh, a shame.

I was hoping for stats that showed weapon usage, to see whats underused, whats overused and the like.

Perhaps even overall K:D with weapons and accuracy stats.

Maybe one day =o)

BTW what is Chaos?

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Azarael
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Re: Weapon Statistics

Post by Azarael » Wed 25 Jan , 2012 6:04 pm

When you fire, FireChaos is added to the weapon, causing the aim to become erratic. At 0 Chaos, weapon shoots where aimed. At 1 Chaos, weaponfire is random within the radius defined by hipfire spread (more accurately, a cone, where the angle between the lines defining the height and the sides is Hipfire Spread / 65535).

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iRobot
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Re: Weapon Statistics

Post by iRobot » Wed 25 Jan , 2012 6:05 pm

Is there a reason both versions of the CYLO do not suffer from this?

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Azarael
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Re: Weapon Statistics

Post by Azarael » Wed 25 Jan , 2012 6:10 pm

Missing values have not been filled in yet.

iZumo
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Re: Weapon Statistics

Post by iZumo » Wed 25 Jan , 2012 7:08 pm

iRobot wrote:Ahhh, a shame.

I was hoping for stats that showed weapon usage, to see whats underused, whats overused and the like.

Perhaps even overall K:D with weapons and accuracy stats.

Maybe one day =o)

BTW what is Chaos?
We don't actually track data for statistics and it's not that simple to do so.

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