AS-Hera and AS-Agara

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Wired
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Re: AS-Hera and AS-Agara

Post by Wired » Thu 19 Aug , 2010 7:42 pm

What? :S

Conqueror
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Re: AS-Hera and AS-Agara

Post by Conqueror » Fri 20 Aug , 2010 12:35 am

instead of clicking the link wired, you might want to copy the whole address

Wired
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Re: AS-Hera and AS-Agara

Post by Wired » Fri 20 Aug , 2010 12:41 am

Oh right >.<

Thankyou for helping me conquerer it is nice to see someone that is nice on the forum (except for bono).

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Socio
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Re: AS-Hera and AS-Agara

Post by Socio » Thu 26 Aug , 2010 1:46 pm

AS-Agara[F2]

http://upload-it.ch/upload/agara1.zip

Proper terrain, new skybox, new texture (UT99s Skaarj.utx, I know that old textures look blury in close up, but UT2oo4 has poor Skaarj themed texture base), whole map got pimped up visual aesthetics and a new last objective. Enjoy!

Edit: Moved Skaarj.utx into mylevel, added detail tex and compressed.
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

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Socio
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Re: AS-Hera and AS-Agara

Post by Socio » Fri 19 Nov , 2010 9:50 pm

AS-Hera[F2]

http://upload-it.ch/upload/AS-Hera[F2].rar

-Tweaked the lightning in some areas.
-Locked the minigun turrets to defenders only.
-Few new emitters (exploding gates).
-Annoying camp spot (defenders respawn, 1st. storage room, after the 1st 2 plant the bomb obj had been done) removed.

Hope this will be the last fix.
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

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Socio
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Re: AS-Hera and AS-Agara

Post by Socio » Mon 10 Jan , 2011 2:58 pm

AS-Agara[F3]

Download: http://upload-it.ch/upload/AS-Agara[F3].rar

- better optimised (I think, since I had put more anti-portals and zones in, so far my lowest fps is 150)
- fixed defenders turret control panel (it did link only to one turret before)
- blocked most of the ships insides from cars, except the main cargo hull (Calums request)
- Hellbender instead of Goliath at the side obj.
- Door to the last obj. room open slower + time delay, to purge potential obj. campers.
And a few other minor changes.
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

iZumo
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Re: AS-Hera and AS-Agara

Post by iZumo » Mon 10 Jan , 2011 3:11 pm

So Agara optimization is good for me (cca. 30-40 fps in areas when I previously had 10-15 fps), good job. One such area is when looking from attacker spawn towards the first obj (and vice versa).

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calum
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Re: AS-Hera and AS-Agara

Post by calum » Tue 11 Jan , 2011 9:12 am

there are seriously a lot of people with crappy pcs that cant even play ut2004 with good fps in the year 2011, respect ._.
Very nice action by the n00b himself!

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Re: AS-Hera and AS-Agara

Post by iZumo » Tue 11 Jan , 2011 9:13 am

calum:
A) cry
B) laptops etc.

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KimiRäikkönen
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Re: AS-Hera and AS-Agara

Post by KimiRäikkönen » Tue 11 Jan , 2011 2:49 pm

Izumo_CZ wrote:calum:
A) cry
B) laptops etc.
+1

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