AS-Hera and AS-Agara

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Socio
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AS-Hera and AS-Agara

Post by Socio » Mon 15 Feb , 2010 11:03 pm

Two map suggestions for LDG server (since the server need more standard themed maps) and two of my first attempts at AS mapping. Both v3 versions werent released yet.

For screens of both check out my Xfire screenshot gallery: http://www.xfire.com/profile/coyotekpl/ ... ots/ut2k4/

AS-Hera(v3) http://www.filefront.com/15594545/AS-Hera%28v3%29.rar

(the one with the lots of boxes)
Probably the final version of Hera, with tuned up visuals since v3 and some minor changes.

Short description of the maps background:
This underground bunker on planet Hera, served as a weapon and ammo depot during the Human-Skaarj wars. It was abbandoned after the war ended. Lately, our recon ship noticed increased Hellion activity in this area. They are using the bunker for storaging their equipment that will be used for their acts of terrorism in the Elara planetary system. Inflitrate the bunker and terminate the Hellion threat!

AS-Agara(v3) http://www.filefront.com/15599373/AS-Agara%28v3%29.rar

(the snowy one)
Also a few minor changes since v2... dont whine about the turrets, they are killable, the defenders cant heal them and they dont respawn! D:<

Short description of the maps background:
A Skaarj armored transport shuttle has been shoot down by our defences and now it waits for rescue at the Agara ice canyon. Its a perfect opportunity for us to gain access on their advanced military tech data. A fast assault team is already on its way to the crash site...

*Edit: I accidently misplaced 2 turrets and a tree making them suspended in thin air, the download link is now with the fixed map ^^;

I await your opinions :3
Last edited by Socio on Tue 16 Feb , 2010 1:20 pm, edited 1 time in total.
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

Cartoon

Re: AS-Hera and AS-Agara

Post by Cartoon » Tue 16 Feb , 2010 2:35 am

Im going to try these maps out tomorrow along with the rest and ill give you feed back plus let db know who it plays! But judging on the pics you sent i would say no worries! Good work Soci, and thanks for popping on the forum, <3

Catcha later ^^

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Socio
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Re: AS-Hera and AS-Agara

Post by Socio » Tue 16 Feb , 2010 12:14 pm

Thanks, guys :3

But Azarael said
people don't like to be killed by something that isn't controlled by a player
Hehe... thats why I added turret control panels in v3 ^^
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

Cartoon

Re: AS-Hera and AS-Agara

Post by Cartoon » Tue 16 Feb , 2010 1:16 pm

No Problem Soci! ^_^ <3

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bOnO
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Re: AS-Hera and AS-Agara

Post by bOnO » Sun 21 Feb , 2010 12:41 pm

Your maps have been uploaded

Enjoy
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...

Cartoon

Re: AS-Hera and AS-Agara

Post by Cartoon » Sun 21 Feb , 2010 4:21 pm

O.o I was told they weren't

Cartoon

Re: AS-Hera and AS-Agara

Post by Cartoon » Sun 21 Feb , 2010 4:23 pm

Woops my mistake. Well in!

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Socio
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Re: AS-Hera and AS-Agara

Post by Socio » Sun 07 Mar , 2010 4:03 pm

Hera and Agara (v4)
Download: http://www.filefront.com/15764915/HeraAgara-v4.rar

Changes in Hera:
-Ending animation which ppl demanded so much :D
-Fixed Bender bug (sometimes when attackers were able to attack with 2 Benders at once)
-Slight geometry changes (air duct sideway at the 4th. obj will take you further, so you can sneak pass the link turret, drive up ramp at the alst obj is a bit wider)
-Some weapon changes (ammo pick-ups, the flak cannon at the last defenders spawn is a pick up now in place of the bio rifle, bio now in weapon locker btw., to avvoid the billions of flak sheels spamming the hold obj)
-Changed the way to the "secret room", lucky noobs who found it by luck, wont whore deemer there (btw. there is no deemer there anymore).
-Other minor changes (link gun hidden near the 4th obj, so defenders can make theyr link turret last longer, minugun turret position at the cargo hull)
-Tank heal ratio increased to 0.55 (so attackers must learn to not drop their link guns)
-Some other changes like this uber-pro-trix-jump :D (DejaVu would mark that as a glitch probably)
Image

Agara changes:
-10 Scorps for attackers (but reduced their HP, so defenders wont get spammed to death by the ammount of them :P)
-Changes in weapon-locker of the defenders (same reason as in Hera, to prevent billions of flak spamming the hold obj, and flak is a pick up now too)
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

DejaVu

Re: AS-Hera and AS-Agara

Post by DejaVu » Sun 07 Mar , 2010 5:30 pm

Socio wrote:-Some other changes like this uber-pro-trix-jump :D (DejaVu would mark that as a glitch probably)
Socio, U r really need to learn to distinguish the planned trix's and accidental glitches.
If this is UBER-PRO, u r noob never seened trials servers ;) Sorry.

Work is good. Tnx 4 update.

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Socio
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Re: AS-Hera and AS-Agara

Post by Socio » Sun 07 Mar , 2010 6:09 pm

lol!
And you need to learn to distinguish humorus lines from seriouse sentences, noob :D
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

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