RACE-DansLeMarron

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Den
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RACE-DansLeMarron

Post by Den » Sat 10 Dec , 2016 1:13 am

Another walkingdead map coming soon! Today it was first time he showed it, so here is a list of things which in my opinion needed to be fixed:

1. Random spawn
2. 2nd and 3rd objectives are confused
3. Too many places to glitch (we found at least 6 places where possible
4. Antiglitch system at start doesn't work, too easy to avoid
5. Antiglitch system at start is ugly
6. Antiglitch system which you used only once during track looks ugly (blue blocks)
7. No need to use button at 2 (or 3rd?) objective
8. Some corners look awfully, you'd better place meshes as it is in original map
9. Skybox is just a monochromatic brown color which looks like... hm... shit
10. Sometimes if fall down you don't die
11. Blue blocks which you use too often, they don't match meshes - they look too different
12. I expect same problems as on your previous map - with a lot of players on server it will be impossible to play because it's easy to camp near base and shoot enemies almost at every part of tracks
13. Easy to reach spawn area placed at the bottom and spawnkill
14. No sentinels protecting of spawnkilling
15. No weapon lockers
16. Probably subtracted area for map is too small so in several places I managed to touch a side of cube
17. I'm not sure if you are allowed to use meshes without a permission of H&some - a guy who made them

Do others have anything to add?

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Eiforia
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Re: RACE-DansLeMarron

Post by Eiforia » Sat 10 Dec , 2016 8:16 am

Others do not bother to look at it))))))

But anyway... Map... Is good.
"I shall listen to Roy Orbison - "It's Over" in memory of Hamish" - Azarael

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Thewalkingdead3
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Re: RACE-DansLeMarron

Post by Thewalkingdead3 » Sat 10 Dec , 2016 12:07 pm

Ok d'en i see aflter when i come ts
Le silence rend les rageux encore plus fou 🔪
Retient un truc je ferrai plus d'effort pour revenir vers toi
Tu m'a trahis sa veut dire que tu as pas des rourounette

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coletay
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Re: RACE-DansLeMarron

Post by coletay » Sat 10 Dec , 2016 5:33 pm

Lol, made me giggle this

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Fox
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Re: RACE-DansLeMarron

Post by Fox » Sat 10 Dec , 2016 6:29 pm

This map makes me feel like i'm in a pile of shit, driving a toy car desperately fast on a tapeworm, trying to get out of anal cavity of rancid, anally robust cock vore
The Kurwas are going to get you, assgoblin.

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Den
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Re: RACE-DansLeMarron

Post by Den » Sat 10 Dec , 2016 6:42 pm

Nobody can describe this map better than fox joinha

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Earl_Vencar.:LLS:.
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Re: RACE-DansLeMarron

Post by Earl_Vencar.:LLS:. » Sat 10 Dec , 2016 7:40 pm

Considering walkingdead hasn't posted about this map on the forum and hasn't asked you to test it, it's pretty poor form to mock him for it.
“We humans do not understand compassion. In each moment of our lives, we betray it. Aye, we know of its worth, yet in knowing we then attach to it a value, we guard the giving of it, believing it must be earned. Compassion is priceless in the truest sense of the word. It must be given freely. In abundance.”

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Thewalkingdead3
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Re: RACE-DansLeMarron

Post by Thewalkingdead3 » Sat 10 Dec , 2016 8:02 pm

Fox wrote:This map makes me feel like i'm in a pile of shit, driving a toy car desperately fast on a tapeworm, trying to get out of anal cavity of rancid, anally robust cock vore
Pls talk good or ...
Le silence rend les rageux encore plus fou 🔪
Retient un truc je ferrai plus d'effort pour revenir vers toi
Tu m'a trahis sa veut dire que tu as pas des rourounette

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Fox
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Re: RACE-DansLeMarron

Post by Fox » Sat 10 Dec , 2016 8:11 pm

Walking, i am talking good, okay? If you name shit as "poo", it's nice talk.
The Kurwas are going to get you, assgoblin.

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Den
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Re: RACE-DansLeMarron

Post by Den » Sat 10 Dec , 2016 8:21 pm

OK, will talk good

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