Update to ColesCastle & AssaultRacerz

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coletay
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Update to ColesCastle & AssaultRacerz

Post by coletay » Sun 12 Feb , 2017 9:55 pm

ColesCastle Changes:

Changes:
- Removed ALL Trees, some other BSP, messed around with the Fog and Removed some vehicles where there was too many to hopefully solve the FPS issue atleast somewhat if not fully.
- Added a New Spawn Point, after getting to the Halfway Point of OBJ2
- Fiddled around with the Extra Time after each Obj so there isnt such a long period left.

AssaultRacerz Changes:

- Fixed Lag At Start - Removed Lava & walls are no longer see through, removed some hellbenders
- Doors now close on the first 2 objectives teleporter when the 3rd objective becomes avaliable, to stop confusion.
- A TON of barrels removed.

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