I think Wired hijacked your map, Azazael. xD
AS-Cimerion
- ô_waffleking_ô
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- Azarael
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Re: AS-Cimerion
I thought this was going to take longer than it did.
Entrance is temp. I'm not retarded enough to have it that small. Additionally, the texturing problems with the towers are going to require correction as well - it's a stock mesh with bad UV mapping.
After this... it's terrain time. I have the layouts for the very beginning of th map, but I haven't yet thought up the landing bay.
Entrance is temp. I'm not retarded enough to have it that small. Additionally, the texturing problems with the towers are going to require correction as well - it's a stock mesh with bad UV mapping.
After this... it's terrain time. I have the layouts for the very beginning of th map, but I haven't yet thought up the landing bay.
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Re: AS-Cimerion
I shall keep my thoughts to myself for now.
I hope you will be changing the backwards C8 door on the right.
I hope you will be changing the backwards C8 door on the right.
- Azarael
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Re: AS-Cimerion
Naturally. Also, ouch.
- shadownoon
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Re: AS-Cimerion
He isn't skilled enough in the art of Graphic Design to fix the C8 dilemma.
So glad i kept that picture xD
So glad i kept that picture xD
]sNi[ShadowNoon
- KimiRäikkönen
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Re: AS-Cimerion
nice theme with the simular meshes / textures.
the gameplay would be good if you wont use too many details which may lower player's fps
how many objs u made?
but why are you mapping a 6v6 - 8v8 map which will be uploaded at a 16v16 slot server?
the gameplay would be good if you wont use too many details which may lower player's fps
how many objs u made?
but why are you mapping a 6v6 - 8v8 map which will be uploaded at a 16v16 slot server?
┌∩┐(◣_◢)┌∩┐
- bOnO
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Re: AS-Cimerion
the server is rarely full nowadays...
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
- Azarael
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Re: AS-Cimerion
Ta.KimiRäikkönen wrote:nice theme with the simular meshes / textures.
the gameplay would be good if you wont use too many details which may lower player's fps
how many objs u made?
but why are you mapping a 6v6 - 8v8 map which will be uploaded at a 16v16 slot server?
Map is optimised.
atm, 5. final will have 9
Like bono said, not that many people are on these days.
- shadownoon
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Re: AS-Cimerion
And i can't imagine the map being voted if the server is harbouring even a HANDFUL of noobs.Azarael wrote:Ta.KimiRäikkönen wrote:nice theme with the simular meshes / textures.
the gameplay would be good if you wont use too many details which may lower player's fps
how many objs u made?
but why are you mapping a 6v6 - 8v8 map which will be uploaded at a 16v16 slot server?
Map is optimised.
atm, 5. final will have 9
Like bono said, not that many people are on these days.
]sNi[ShadowNoon
- Socio
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Re: AS-Cimerion
Yeah, they will probably vote Derby or something else the doesent require them to aim, shoot, dodge or teamwork.
But no worries, When there will be enought of players who can do all of the above, the map will be voted
But no worries, When there will be enought of players who can do all of the above, the map will be voted
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good
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