Bugreports

For posting your maps.
Post Reply
iZumo
Disappeared Administrator
Posts: 4196
Joined: Fri 19 Mar , 2010 1:21 am
Location: Earth
Contact:

Re: Bugreports

Post by iZumo » Tue 08 Nov , 2011 10:50 pm

Yeah do that.

User avatar
giZmo
Hogwarts Professor
Posts: 673
Joined: Sat 17 Sep , 2011 12:12 pm
Location: Germany
Contact:

Re: Bugreports

Post by giZmo » Wed 09 Nov , 2011 12:08 am

Like Socio said, Warmerbody is a smaller version of Warmbody
"We never truly know how to appreciate something until we have lost it forever."

User avatar
Azarael
UT2004 Administrator
Posts: 5365
Joined: Thu 11 Feb , 2010 10:52 pm

Re: Bugreports

Post by Azarael » Wed 09 Nov , 2011 12:13 am

I just uploaded WarmBody which is why you've just noticed it.

User avatar
giZmo
Hogwarts Professor
Posts: 673
Joined: Sat 17 Sep , 2011 12:12 pm
Location: Germany
Contact:

Re: Bugreports

Post by giZmo » Wed 09 Nov , 2011 12:14 am

What about uploading the fixed version of warmerbody ? Maybe this version works fine...
"We never truly know how to appreciate something until we have lost it forever."

User avatar
Takeo
Disappeared Administrator
Posts: 497
Joined: Sun 14 Mar , 2010 7:31 pm
Location: Germany
Contact:

Re: Bugreports

Post by Takeo » Wed 09 Nov , 2011 12:23 am

temporarily i've activated warmbody only.
I will try to fix warmerbody meanwhile.
my appologies and thanks for your patience
Image

User avatar
StarmanNL
Member
Posts: 40
Joined: Wed 02 Nov , 2011 7:18 pm
Location: The Netherlands
Contact:

Re: Bugreports

Post by StarmanNL » Thu 10 Nov , 2011 12:32 pm

Takeo wrote:temporarily i've activated warmbody only.
I will try to fix warmerbody meanwhile.
my appologies and thanks for your patience
Thank you, got any solution yet? Maybe ,if you still want to let ppl spawn outside, make another tunnel in the house to the other side.
Greetz, Starman[NL]

User avatar
giZmo
Hogwarts Professor
Posts: 673
Joined: Sat 17 Sep , 2011 12:12 pm
Location: Germany
Contact:

Re: Bugreports

Post by giZmo » Thu 10 Nov , 2011 3:28 pm

You tried the original version of DM-Warmerbody by now ?

We played it yesterday an with the usual count of players (we had a 6on6) on each side the map is small enough.
"We never truly know how to appreciate something until we have lost it forever."

User avatar
Socio
Disappeared Administrator
Posts: 626
Joined: Mon 15 Feb , 2010 8:44 pm
Location: Poland
Contact:

Re: Bugreports

Post by Socio » Fri 11 Nov , 2011 2:27 am

Jeez, if you guys still have a problem with that map, you can either:
-Open editor, find one playerstart, rmb on it and select "select all playerstarts", then delete all playerstarts and place new ones in the game area.
-Put a huge blockingvolume over the not played area, even if there are some hidden playerstarts there will be unused by the game since you cant spawn in a blockingvolume.
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

User avatar
Takeo
Disappeared Administrator
Posts: 497
Joined: Sun 14 Mar , 2010 7:31 pm
Location: Germany
Contact:

Re: Bugreports

Post by Takeo » Fri 11 Nov , 2011 2:34 am

Creepy but still smart idea, socio :)
I had no time to do anything yet, but I have some ideas to locate the spawnpoint. If they don't work, we still can use your method.
Image

User avatar
PALADIN
Banned
Posts: 127
Joined: Wed 07 Sep , 2011 8:24 pm

Re: Bugreports

Post by PALADIN » Fri 11 Nov , 2011 8:19 am

You can also copy all objectives to a blank map like we did sometime with crazyrace to fix some of its issues.
bOnO: Calypto, and you plan to correct all the phrases of everybody? We are not all English pros you know...
PALADIN: Aza, please continue correcting my phrases, thank you for that teaching.

Post Reply

Who is online

Users browsing this forum: No registered users and 8 guests