SK-410 Assault Shotgun

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Rymosrac
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SK-410 Assault Shotgun

Post by Rymosrac » Tue 16 Sep , 2014 6:27 am

Still has non-functional ability to switch firemodes between automatic and automatic slug, even though buckshot(?) remains on primary and HE slug remains on secondary.

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Azarael
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Re: SK-410 Assault Shotgun

Post by Azarael » Tue 16 Sep , 2014 12:11 pm

Fixed.

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Calypto
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Re: SK-410 Assault Shotgun

Post by Calypto » Mon 23 Feb , 2015 1:42 am

Could the cross hair be moved toward the center-top? :)
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Azarael
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Re: SK-410 Assault Shotgun

Post by Azarael » Mon 23 Feb , 2015 2:08 am

dat nitpick tho

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Calypto
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Re: SK-410 Assault Shotgun

Post by Calypto » Mon 23 Feb , 2015 2:27 am

I've missed numerous shots that otherwise would've hit (ok

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Qriminal
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Re: SK-410 Assault Shotgun

Post by Qriminal » Mon 23 Feb , 2015 4:25 am

I never noticed that. VALVE PLEASE FIX.
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Butcher
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Re: SK-410 Assault Shotgun

Post by Butcher » Mon 23 Feb , 2015 11:10 am

is it possible to take that red texture and make it transparent? Blocks the view...
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CaptainXavious
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Re: SK-410 Assault Shotgun

Post by CaptainXavious » Mon 23 Feb , 2015 7:06 pm

Gun should be tilted down a bit. The model is set up so the front sight is a bit below the rear sight when level.

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