R9 - firemode

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Jester
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R9 - firemode

Post by Jester » Tue 07 Oct , 2014 9:39 pm

As mines from Mars-3, M46 etc... you can skip the animation from the firemode of R9 by the same way (switching, taking back your r9)
The R9 uses mag changing as a balance element for having so many different ammo types (it's not actually complete yet).

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Azarael
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Re: R9 - firemode

Post by Azarael » Tue 07 Oct , 2014 10:05 pm

Noted. Future R9 reloads will empty the magazine.

Jester
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Re: R9 - firemode

Post by Jester » Tue 07 Oct , 2014 10:38 pm

So each switch between firemode > empty magazine ? The cost'll be horrible with the ammo, no ?

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Azarael
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Re: R9 - firemode

Post by Azarael » Tue 07 Oct , 2014 10:55 pm

You misunderstand. To prevent reload abuse, upon switching modes, the ammo currently in the mag will be put into the reserve.

Jester
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Re: R9 - firemode

Post by Jester » Tue 07 Oct , 2014 11:21 pm

oh ok, sorry ! Is it possible to do the same for mines etc.. (if it's not the case) ? (;

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Azarael
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Re: R9 - firemode

Post by Azarael » Tue 07 Oct , 2014 11:24 pm

Mines work in a different way.

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