Data collection, inactivity deduction is instant

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iRobot
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Re: Data collection, inactivity deduction is instant

Post by iRobot » Thu 11 Dec , 2014 7:32 pm

wow aza, less than 7 skill

you really let yourself go LOL

iZumo
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Re: Data collection, inactivity deduction is instant

Post by iZumo » Thu 11 Dec , 2014 11:36 pm

It was a troll in the logviewer. Put it back to the right value.

Code: Select all

#ifdef BW_TROLLING

static struct LDGBWTrollingEntry bw_trolling[] =
{
	{ .id = "LDG5D9C98BE1183717911CDEE52720C9", .efficiency_deduction = 0.117 },
	{ .id = "LDG598060AA91460B9FC1DF9CBBE7FAE", .efficiency_deduction = 0.085 },
};

#endif
The inactivity issue I reported is for when you get your inactivity decay removed too fast.

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Azarael
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Re: Data collection, inactivity deduction is instant

Post by Azarael » Thu 11 Dec , 2014 11:48 pm

Weird. I got a KS2 at 7 kills yesterday. Might have been a practice round issue, but I doubt it...

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Aberiu
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Re: Data collection, inactivity deduction is instant

Post by Aberiu » Fri 12 Dec , 2014 12:47 am

Something is wrong with killstreaks I think. I was getting some too soon as well.

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Calypto
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Re: Data collection, inactivity deduction is instant

Post by Calypto » Fri 12 Dec , 2014 2:48 am

I have the skill of a shitter but I still have to get 8 kills for KS2 =.

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iRobot
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Re: Data collection, inactivity deduction is instant

Post by iRobot » Fri 12 Dec , 2014 11:01 am

Calypto wrote:I have the skill of a shitter but I still have to get 8 kills for KS2 =.
Everything working as intended then =.

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