Data collection, inactivity deduction is instant

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GrrrrrAaron
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Re: Data collection, inactivity deduction is instant

Post by GrrrrrAaron » Wed 29 Oct , 2014 7:46 pm

Well I for one enjoy the game more with skill hidden, you dont go "oh god hes got *.** skill etc etc" more enjoyable :)

iZumo
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Re: Data collection, inactivity deduction is instant

Post by iZumo » Wed 29 Oct , 2014 7:47 pm

iRobot wrote:I was #1 and I can tell you I don't give a shit about the fame, I was one of the ones asking for it to be removed ^^
He preferred nukes over the fame from skill, when KS4 existed.

trollface

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iRobot
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Re: Data collection, inactivity deduction is instant

Post by iRobot » Thu 30 Oct , 2014 11:01 am

I only got to use it 3-4 times (ok

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Re: Data collection, inactivity deduction is instant

Post by iZumo » Thu 30 Oct , 2014 3:00 pm

Well I can enable back the website view of skill on servers button, if there is a desire.

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iRobot
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Re: Data collection, inactivity deduction is instant

Post by iRobot » Thu 30 Oct , 2014 3:03 pm

There's no need for that. You seem more than willing to remind everyone of their skill values without needing to check themselves kiddingme

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Re: Data collection, inactivity deduction is instant

Post by iZumo » Thu 30 Oct , 2014 3:05 pm

8.31 np. But the problem is, that you can never know if I make that value up or not

trollface

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iRobot
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Re: Data collection, inactivity deduction is instant

Post by iRobot » Thu 30 Oct , 2014 3:22 pm

facepalm

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Re: Data collection, inactivity deduction is instant

Post by iZumo » Thu 30 Oct , 2014 7:58 pm

Anyway, trolling aside, first post is a genuine bug report.

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iRobot
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Re: Data collection, inactivity deduction is instant

Post by iRobot » Thu 30 Oct , 2014 8:12 pm

Izumo wrote:Anyway, trolling aside, first post is a genuine bug report.

trollface
fixed

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Azarael
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Re: Data collection, inactivity deduction is instant

Post by Azarael » Thu 11 Dec , 2014 7:10 pm

On a similar note, I notice that my own skill tracking doesn't appear to be correct:

Azarael
Kills:2256.8
Deaths:578.3
Total Kills:32829
Total Deaths:8814
Penalty:0
First percentile:51.6 %
Second percentile:63.0 %
Inactivity:9.73 h
Thaw points:4122.3
Total thaw points:63011.0
EFR:2
Total EFR:143
Skillhide:No
Efficiency: 69.0 % (6.90)

I assumed this was a troll in the PHP script, but then I realized I was getting KS2 at 7 kills in game, so I am actually being balanced based on the wrong skill value. Any ideas?

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