Weapon switch bug

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NOOTLORD
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Weapon switch bug

Post by NOOTLORD » Wed 20 Jun , 2018 6:29 pm

Hi there.
For my conversion i use the LDG gaming version of BallisticPRO mod.
However at random my server fails to give a players guns and the player is left with a pistol if the player dies it works again.
In console it tells me: Error: Mut_Outfitting CTF-Oil-Rig.Mut_Outfitting (Function BallisticProV55.Mut_Outfitting.SpawnWeapon:0199) Accessed null class context 'AmmoClass'
I wonder if any others in this forum/community have this issue to or a way to resolve it.
Also is the mod still being updated? or is it done per say?

Kind regards
(NL)NOOTLORD

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Azarael
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Re: Weapon switch bug

Post by Azarael » Fri 29 Jun , 2018 10:37 pm

Blessed are you for I will descend to answer your question - you're using some kind of custom weapon that doesn't have an appropriate ammunition class defined. Identify and remove that weapon from your Loadout list.

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Satin
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Re: Weapon switch bug

Post by Satin » Sat 30 Jun , 2018 5:42 pm

woohoo Aza's Alive !
<happy dance>
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NOOTLORD
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Re: Weapon switch bug

Post by NOOTLORD » Mon 09 Jul , 2018 7:29 pm

Azarael wrote: Fri 29 Jun , 2018 10:37 pm Blessed are you for I will descend to answer your question - you're using some kind of custom weapon that doesn't have an appropriate ammunition class defined. Identify and remove that weapon from your Loadout list.
Hi there
Yes i have tried that.
I turned of all primary guns and i didnt get the issue anymore.
I even went to test all of them 1 by 1 and still had the issue i guess i will have a deeper look into but thanks for the reply realy appreciated

Kind regards
NOOTLORD

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