Back to the forum. I suggest partial as well as others, but i prefer full.
The best in my idea would be to have a "decay" (iRobot word) on the abilities.
I mean that they should be downgraded after some time they were bought and half (for instance) of the points used to buy them given again to the player.
What do you think?
TitanRPG
-
- V.I.P. Member
- Posts: 62
- Joined: Tue 01 Mar , 2011 8:17 pm
- Location: Russia, Novosibirsk
- Contact:
Re: TitanRPG
As long as it doesn't get to the point when skill = time spent it's fine with me.
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: TitanRPG
Skill for invasion?Jate wrote:As long as it doesn't get to the point when skill = time spent it's fine with me.
It's just glorified bot farming. No wonder Calypto is so into it.
![Trolling trollface](images/smilies/30x30xtrollface.gif.pagespeed.ic.MUewe0nD-U.png)
-
- Member
- Posts: 25
- Joined: Sun 22 Jul , 2012 10:18 pm
- Contact:
Re: TitanRPG
Why not a different skill measure? i agree with jate.
- Azarael
- UT2004 Administrator
- Posts: 5365
- Joined: Thu 11 Feb , 2010 10:52 pm
Re: TitanRPG
1: Yes, looking into that.taries wrote:some things i find out: When you deploy wep you loose all artifacts. When you pickup summon charm dropped from monsters there are no monsters to summon. Monsters dropping Nitro Boost, since theres no vehicle maps i think it might be disabled.
2: That's because you need levels in Conjuration to do that.
3: Sure.
Who is online
Users browsing this forum: No registered users and 28 guests