Ballistic Bro Changelogs Discussion

Discuss the Ballistic Weapons servers here.
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iZumo
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Re: Ballistic Bro Changelogs Discussion

Post by iZumo » Tue 25 Jun , 2013 3:00 pm

Azazel wrote:AH208 Golden Pistol
As the AH250, but without a scope and hitting for 150 damage per shot.
facepalm

Moar KS3 farming plz. It's nearly one-shot killer for full health.

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Azarael
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Re: Ballistic Bro Changelogs Discussion

Post by Azarael » Tue 25 Jun , 2013 3:02 pm

Yum yum Izutears :D

If you want, it can match the Golden Gun and have 1 shot per mag but deal 5000 damage?

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Tue 25 Jun , 2013 3:45 pm

Does it lose damage over range like other pistol based ammunition?

If so, 150 damage isn't as OP as it sounds.

Whats the DPS?

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Azarael
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Re: Ballistic Bro Changelogs Discussion

Post by Azarael » Tue 25 Jun , 2013 4:09 pm

150 @ 0.65, no damage loss at range

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Tue 25 Jun , 2013 4:11 pm

Farewell PC, we salute you.

It's been a good run.

taries
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Re: Ballistic Bro Changelogs Discussion

Post by taries » Tue 25 Jun , 2013 7:03 pm

trollface Its more shit then EMP, its annoying, its on LDG and its not EMP trollface What is it?
troll2 Pulse nade troll2

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focus
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Re: Ballistic Bro Changelogs Discussion

Post by focus » Tue 25 Jun , 2013 8:22 pm

yea. those newly introduced weapons are so raw.
MARS-3 is OP weapon for me
- Primary fire hits 25 and fires very-very fast. its needed to be nerfed.
- Altfire pulse nade is simply ridiculous

With such pulse nade, I
- dont need to aim or even think. just throw it to the place around the opponent.
he would get his 20-60 damage for sure. even through walls (!)
- can throw this thing into crowd of opponent players. this would make 20-60 damage to
everybody. very effective thing. 3-5 players here or more? no problem. All of them will be suffering.
this is even more effective than shooting at them individually.
especially, if your teammates also have pulsenades. 3 such nades into crowd of 5 players, and suddenly,
half of opposite team is dead in a few seconds. we won.

Also, this pulsenade becomes an effective weapon for preventing opponent teamplayers to reach you, while
you are thawing your teammates for example. Or for blocking passage for opponent team, while your team
seize advantageous positions at the map.

Longhorn Repeater is also OP
it have spam potential bigger than of acid gun. in constrained spaces it is just a death. you see an opponent
running into you and shooting something? shoot at him just once, and he is dead.

AH250 pistol is way too big on screen. and what advantage it have over MD24 pistol? AH250 have 45 damage and
slow firerate, MD24 have 40 damage and much faster firerate. And i dont think that scope on pistol is a good idea.

thats the only weapons i have tried so far. maybe there are other problems.

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Re: Ballistic Bro Changelogs Discussion

Post by iXtl » Wed 26 Jun , 2013 10:44 am

Before doing any changes for the new weapons, just stay with current stats for a few days, even if OP, simply for fun (and it is now, really).
AH250 has 65 damage, btw.

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Azarael
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Re: Ballistic Bro Changelogs Discussion

Post by Azarael » Wed 26 Jun , 2013 10:49 am

I'll still be patching for the various bugs.

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Wed 26 Jun , 2013 11:01 am

Honestly, I'm surprised people are calling MARS-3 overpowered.

I found the LK-05 to be vastly superior.

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