Ballistic Bro Changelogs Discussion

Discuss the Ballistic Weapons servers here.
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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Thu 25 Jul , 2013 12:34 pm

No, sprinting while speed combo makes you move even faster due to scaling. If it changed it's a recent bug.

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Butcher
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Re: Ballistic Bro Changelogs Discussion

Post by Butcher » Thu 25 Jul , 2013 4:12 pm

Azarael wrote:All Shotguns
Hipfire expands with successive shots
I see the shotgun users amounts will vary soon... wind of change.... I'll try them, if they suck (as I imagine), I will use other weapons...
"An BW match is a test of your skill against your opponents' luck." :)

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Thu 25 Jul , 2013 4:46 pm

Shotguns are fine

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Azarael
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Re: Ballistic Bro Changelogs Discussion

Post by Azarael » Thu 25 Jul , 2013 5:02 pm

ITT: "Without hipfire shotguns are unusable :("

Sprint accounts for Speed. It stacks.

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Thu 25 Jul , 2013 5:33 pm

I still do roffle however, at the thought of looking down the barrel of a shotgun while firing magically makes the spread more compact.

Where is muh realism.

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Azarael
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Re: Ballistic Bro Changelogs Discussion

Post by Azarael » Thu 25 Jul , 2013 5:37 pm

Enjoy abstraction.

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Thu 25 Jul , 2013 5:42 pm

Does the same abstraction apply to my walk-through sandbags?

.=

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Butcher
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Re: Ballistic Bro Changelogs Discussion

Post by Butcher » Thu 25 Jul , 2013 5:47 pm

Azarael wrote:ITT: "Without hipfire shotguns are unusable :("

Sprint accounts for Speed. It stacks.
ITT is wright :D, besides they are made for HIP usage ; Who aims with iron sights a shotgun in reality????...only an idiot that does not know the kickback will break all his face...
"An BW match is a test of your skill against your opponents' luck." :)

iZumo
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Re: Ballistic Bro Changelogs Discussion

Post by iZumo » Thu 25 Jul , 2013 6:11 pm

A couple of noticed issues:
- Using mouse wheel will not switch weapon until the reload anim finished, whereas using weapon number will switch to it right away.
- Dual wield reload is quite weird (reloads the guns separately) and if one of the weapons is BORT, then you practically can't use the other weapon unless it's BORT as well

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Re: Ballistic Bro Changelogs Discussion

Post by CaptainXavious » Fri 26 Jul , 2013 3:29 am

iRobot wrote:I still do roffle however, at the thought of looking down the barrel of a shotgun while firing magically makes the spread more compact.

Where is muh realism.
Adjustable choke on a shotgun is 100% real.

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