I'm looking forward. ;DAzarael wrote:Added for the next version along with a ton of bug fixes and the inclusion of Team Loadout.
Offline versions of BallisticPro
- Jiffy
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Re: Offline versions of BallisticPro
- pilau
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Re: Offline versions of BallisticPro
What is team loadout? Sounds interesting.Azarael wrote:Added for the next version along with a ton of bug fixes and the inclusion of Team Loadout.
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Re: Offline versions of BallisticPro
Merely allows you to select different weapons for each team.
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Re: Offline versions of BallisticPro
A whole team with MARS-3Azarael wrote:Merely allows you to select different weapons for each team.
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Re: Offline versions of BallisticPro
S-AR > MARS-3iRobot wrote:A whole team with MARS-3
Do you mean limiting what weapons the team can use?Azarael wrote:Merely allows you to select different weapons for each team.
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Re: Offline versions of BallisticPro
What purpose does it serve?
- Azarael
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Re: Offline versions of BallisticPro
It was requested in Fix and so I thought I might as well add it to Pro in case Fix users want to migrate in the future.
- pilau
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Re: Offline versions of BallisticPro
OK, I'm just curious as to why would anyone need to do that. I'm, so you get where I'm coming from, setting up loadout roles for example sounds more relevant to me.
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Re: Offline versions of BallisticPro
Its kinda fun for scenarios in offline play. One team of bots limited to alien weapons, human weapons for other team, one team is 'zombies' and only gets melee, other team gets shotguns, low tech guns vs. high tech guns, etc.
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