Weapon Bug!

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Satin
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Re: Weapon Bug!

Post by Satin » Thu 01 Aug , 2013 11:30 pm

I have noticed something. The invasion variant uses a slightly different than normal Translocator device. I had something earlier when i was killed (but had ghost working) so when I reappeared again my translocator wouldn't work. it was showing the crosshair, and charges remaining, but when fired, no beam appeared and I didn't translocate. The counter went down each time though, like it thought it was working.

Only mentioning it because it's not a normal translocator and seems to be bugged still.
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Liubot
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Re: Weapon Bug!

Post by Liubot » Sun 04 Aug , 2013 2:32 pm

Yay! Thanks, I played yesterday and everything seemed to work perfectly!

XZENO
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Re: Weapon Bug!

Post by XZENO » Tue 06 Aug , 2013 8:07 am

Its not fixed
IT BECAME WORSE .....
BUT its less likely to happen
WHAT simply happens that u lose every single gun you have
You cant use
you cant see
You cant switch
You cant even throw it

Reason
Many stuff have spawned OR The More the player dies the chances get high !

System thinks
You can use
you can see
you can switch
But you cant throw it trollface

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Satin
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Re: Weapon Bug!

Post by Satin » Tue 06 Aug , 2013 12:53 pm

Odd, I played yesterday for a while with GrrWummy with no issues.
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Azarael
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Re: Weapon Bug!

Post by Azarael » Tue 06 Aug , 2013 1:46 pm

He's right. Rather than use my updated ini, Cal updated with an old version, thus causing you to experience the weapon bug again.

Fixed.

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Calypto
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Re: Weapon Bug!

Post by Calypto » Tue 06 Aug , 2013 5:07 pm

Azarael wrote:He's right. Rather than use my updated ini, Cal updated with an old version, thus causing you to experience the weapon bug again.

Fixed.
I could have sworn I copied the ini from the server, overwriting the one I had.

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Butcher
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Re: Weapon Bug!

Post by Butcher » Wed 07 Aug , 2013 2:48 pm

Calypto wrote: I could have sworn .....
more overloards!!! troll2
"An BW match is a test of your skill against your opponents' luck." :)

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