Offline versions of BallisticPro

For technical help, links and documentation specific to Ballistic Weapons.
Post Reply
User avatar
Jiffy
Azra is a Hippie
Posts: 287
Joined: Wed 08 May , 2013 5:32 pm
Contact:

Re: Offline versions of BallisticPro

Post by Jiffy » Thu 22 Aug , 2013 12:21 pm

pupimassa wrote:Sorry for a very noobish question, but what exactly should I do with the files to install them properly? I have "ut2k4 mod installer" but it doesn't work here (no .umod or .zip file, it doesn't support .rar)
So if I create .zip from the whole folder, will it work?
I just tried to copy all the files to folders in UT with the same name (tex, anim, ....) and it didn't work.
BW conflict and all the BW mutators were shown in the game menu but after starting a game, I started with normal UT assault and shieldgun and no loadout, no ballistic weapons were in the game.(
Thanks for replies! M
have you deleted Ballistic.ucl? it might be overriding the Pro Offline mutators.

User avatar
Azarael
UT2004 Administrator
Posts: 5365
Joined: Thu 11 Feb , 2010 10:52 pm

Re: Offline versions of BallisticPro

Post by Azarael » Thu 22 Aug , 2013 12:36 pm

That archive should possess folder structure. Extract it to your base UT2004 directory.

User avatar
Jiffy
Azra is a Hippie
Posts: 287
Joined: Wed 08 May , 2013 5:32 pm
Contact:

Re: Offline versions of BallisticPro

Post by Jiffy » Sat 24 Aug , 2013 9:47 pm

Update? It's been a fortnight. (=

User avatar
Azarael
UT2004 Administrator
Posts: 5365
Joined: Thu 11 Feb , 2010 10:52 pm

Re: Offline versions of BallisticPro

Post by Azarael » Sat 31 Aug , 2013 2:46 am

Updated. Current changelogs (both here and Invasion) plus pickups, preset fix and some Coach Gun stuff.

User avatar
pilau
Member
Posts: 217
Joined: Fri 05 Apr , 2013 8:58 am
Contact:

Re: Offline versions of BallisticPro

Post by pilau » Sat 31 Aug , 2013 9:12 am

Cool. Thank you very much!

Do we need to clear any caches etc?

What have you done with the pickups, and preset fix? :)
Image

User avatar
Azarael
UT2004 Administrator
Posts: 5365
Joined: Thu 11 Feb , 2010 10:52 pm

Re: Offline versions of BallisticPro

Post by Azarael » Sat 31 Aug , 2013 12:14 pm

Beta weapons which previously lacked pickups have them.

Swap presets work.

User avatar
pilau
Member
Posts: 217
Joined: Fri 05 Apr , 2013 8:58 am
Contact:

Re: Offline versions of BallisticPro

Post by pilau » Sat 31 Aug , 2013 4:05 pm

Fantastic :)
Image

User avatar
Jiffy
Azra is a Hippie
Posts: 287
Joined: Wed 08 May , 2013 5:32 pm
Contact:

Re: Offline versions of BallisticPro

Post by Jiffy » Sun 01 Sep , 2013 10:06 am

Azarael wrote:Swap presets work.
Are they editable? Because I don't want to start from scratch just to add 1 weapon. ;"(

User avatar
Azarael
UT2004 Administrator
Posts: 5365
Joined: Thu 11 Feb , 2010 10:52 pm

Re: Offline versions of BallisticPro

Post by Azarael » Sun 01 Sep , 2013 1:08 pm

Yes they are.

User avatar
Ollievrthecool
Member
Posts: 363
Joined: Wed 08 May , 2013 5:14 pm
Location: England
Contact:

Re: Offline versions of BallisticPro

Post by Ollievrthecool » Thu 26 Sep , 2013 7:35 pm

Any BallisticPro Offline updates to download, and when?

Could you also add some files so that we can change the controls of killstreak claim? and many other bugs to be fixed.

P.s I did fix it so I could use killstreaks but im asking this so other people don't struggle. so no need to tell me how to do it.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest