General protection fault

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DrWeeD
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Joined: Sat 22 Feb , 2014 2:21 am
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General protection fault

Post by DrWeeD » Sat 22 Feb , 2014 2:29 am

Hello mates,
I have a general protection fault since 1am(gmt+1) 22/02/2014, since all JB stuff(?).
Triedto clean my cache folder without success, ut closes when loading map.

Here is a report:
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2665 MHz with 4095MB RAM
Video: AMD Radeon HD 7700 Series (1230)
General protection fault!
History: UObject::execClassContext <- (JBGameObjectiveSwitch JB-Cosmos.JBGameObjectiveSwitch1 @ Function JBToolBox.JBGameObjectiveSwitch.Tick : 0043) <- UObject::ProcessEvent <- (JBGameObjectiveSwitch JB-Cosmos.JBGameObjectiveSwitch1, Function JBToolBox.JBGameObjectiveSwitch.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Cosmos <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Is there anything i can do without reinstalling all the game?
Thanks!

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Azarael
UT2004 Administrator
Posts: 5365
Joined: Thu 11 Feb , 2010 10:52 pm

Re: General protection fault

Post by Azarael » Sat 22 Feb , 2014 2:56 am

http://ut2004.ldg-gaming.eu/azarael/JBToolbox.zip

Could you install this to UT2004/System and retry?

DrWeeD
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Posts: 4
Joined: Sat 22 Feb , 2014 2:21 am
Contact:

Re: General protection fault

Post by DrWeeD » Sat 22 Feb , 2014 3:10 am

Everything works great on others maps, i had trouble just on JB-Cosmos.ut2 and the next one.
Tried your fix, now i'm waiting for next JB map session.
Many thanks for support and everything else!

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Azarael
UT2004 Administrator
Posts: 5365
Joined: Thu 11 Feb , 2010 10:52 pm

Re: General protection fault

Post by Azarael » Sat 22 Feb , 2014 3:13 am

You're welcome.

DrWeeD
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Posts: 4
Joined: Sat 22 Feb , 2014 2:21 am
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Re: General protection fault

Post by DrWeeD » Sat 22 Feb , 2014 3:23 am

i just tried and shit happens again. Here's the log:
UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2665 MHz with 4095MB RAM
Video: AMD Radeon HD 7700 Series (1230)
General protection fault!
History: UObject::execClassContext <- (JBGameObjectiveSwitch JB-BabylonTemple-Gold.JBGameObjectiveSwitch0 @ Function JBToolbox.JBGameObjectiveSwitch.Tick : 0043) <- UObject::ProcessEvent <- (JBGameObjectiveSwitch JB-BabylonTemple-Gold.JBGameObjectiveSwitch0, Function JBToolbox.JBGameObjectiveSwitch.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Babylon Temple <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Do i have to clean cache folder again? Or any other files in system directory?

I'll be back here tomorow, time to sleep. Thanks again and sorry for my poor english.

Bye!

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Azarael
UT2004 Administrator
Posts: 5365
Joined: Thu 11 Feb , 2010 10:52 pm

Re: General protection fault

Post by Azarael » Sat 22 Feb , 2014 3:24 am

Your English is fine.

Is your UT2004 installation patched up to 3369 with the ECE bonus pack installed?

Try installing Jailbreak 2004c. Google should give you a link for that. Then see if it works correctly offline.

DrWeeD
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Posts: 4
Joined: Sat 22 Feb , 2014 2:21 am
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Re: General protection fault

Post by DrWeeD » Sat 22 Feb , 2014 1:00 pm

Everythink's ok now!
That's better with the right packages...
Thanks Aza!
Cu

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