RACE-SunOfTheCoaster

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darkelf
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RACE-SunOfTheCoaster

Post by darkelf » Mon 07 Apr , 2014 2:21 pm

Map: RACE-SunOfTheCoaster

Credits: dark_elf(my first original map in years!)

Description: Sequel to my remake of scorpion coaster. Race map with 3 objectives/tracks. Trials map using emp scorpions.

Screenshots:
Image
Spawn
Image
Obj 1
Image
Obj 2

Beta map Download(04/07/2014):Only two objectives completed so far. Not ready for server. Would like some feed back on tracks 1 and 2. Bugs,glitches, suggestions or whatever. Note there is some floating objects and a weaponlocker in spawn disregard them.
http://www.mediafire.com/download/fp1th ... oaster.zip
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Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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Earl_Vencar.:LLS:.
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Re: RACE-SunOfTheCoaster

Post by Earl_Vencar.:LLS:. » Mon 07 Apr , 2014 3:27 pm

I've just played through this properly and I'm slightly concerned about objective 2. I do like the idea, but the physics seems to be slightly dodgy. I haven't managed to complete it. I think the twisty section at the start is good, but I have been randomly dumped out the car a few times (probably my own mistake). I haven't yet managed to complete the next section (the looped bit), and I can't decide whether the physics is bugged or whether it's just my own incompetence (car seems to get stuck between two physics zones).
“We humans do not understand compassion. In each moment of our lives, we betray it. Aye, we know of its worth, yet in knowing we then attach to it a value, we guard the giving of it, believing it must be earned. Compassion is priceless in the truest sense of the word. It must be given freely. In abundance.”

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darkelf
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Re: RACE-SunOfTheCoaster

Post by darkelf » Mon 07 Apr , 2014 3:44 pm

Earl_Vencar.:LLS:. wrote:I've just played through this properly and I'm slightly concerned about objective 2. I do like the idea, but the physics seems to be slightly dodgy. I haven't managed to complete it. I think the twisty section at the start is good, but I have been randomly dumped out the car a few times (probably my own mistake). I haven't yet managed to complete the next section (the looped bit), and I can't decide whether the physics is bugged or whether it's just my own incompetence (car seems to get stuck between two physics zones).
Yah I'm still not happy with how the physic volumes are effecting cars there. I did a few tweaks just a moment ago (download link updated). Its a bit better but still the possibility of being ejected from car. The trick to it is to land on all four wheels when you go over the hill. Taking it slow is the key.

Edit: Also remember to use air control. Its a bit weird using air control when in first person but using air control to get the nose of the car up is what is needed to make it.
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Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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iRobot
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Re: RACE-SunOfTheCoaster

Post by iRobot » Mon 07 Apr , 2014 4:09 pm

Could you not set the vehicles to be prison, a la the raptors, which would fix the problem? That would give you free reign without having to worry about issues like getting ejected randomly.

Just gotta change the objective to be triggered by the car which shouldn't be too hard for you guys :)

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darkelf
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Re: RACE-SunOfTheCoaster

Post by darkelf » Mon 07 Apr , 2014 4:29 pm

iRobot wrote:Could you not set the vehicles to be prison, a la the raptors, which would fix the problem? That would give you free reign without having to worry about issues like getting ejected randomly.

Just gotta change the objective to be triggered by the car which shouldn't be too hard for you guys :)
I always set objectives to be triggered by vehicle only. Also prison vehicles would have to be done by izumo or aza or whoever else does the nitro vehicles.
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Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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Socio
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Re: RACE-SunOfTheCoaster

Post by Socio » Tue 08 Apr , 2014 10:18 am

I'm confused, which version of ScorpionCoaster is this? ._.
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

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darkelf
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Re: RACE-SunOfTheCoaster

Post by darkelf » Tue 08 Apr , 2014 1:02 pm

Change Log:
-Finished track 3.
-Map is ready for server.

Screenshots:
Image

Image

Download: https://www.mediafire.com/?fp1th9iav56ftmh
Socio wrote:I'm confused, which version of ScorpionCoaster is this? ._.
Its a new thread. Its a sequel to scorpion coaster. Its an original by me. Also for some reason I had a brain fart and called this thread SunOfTheCoaster.. should be Son.. SON! lol..
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Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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darkelf
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Re: RACE-SunOfTheCoaster

Post by darkelf » Sun 13 Apr , 2014 1:08 pm

Change Log:
-Minor fixes
-Updated to checkpoint system. No more blocking volumes!

Download: http://www.mediafire.com/download/fp1th ... oaster.zip
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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darkelf
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Posts: 949
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Re: RACE-SunOfTheCoaster

Post by darkelf » Mon 12 May , 2014 12:54 pm

Change Log (5-12-14):
-Mover rifle bug fixed. (No longer able to toss weapon or drop weapon)

Map is back in rotation.
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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darkelf
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Posts: 949
Joined: Sun 15 Jan , 2012 12:34 pm
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Re: RACE-SunOfTheCoaster

Post by darkelf » Tue 13 May , 2014 8:45 am

Change Log (5-13-14):
-DM map changed to Morpheus3.
-Standard Mover rifle is added to dm room for those who wish to throw each other to there death.

Map is live.
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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