I would like to know what could I possibly do to fix this, is so frustrating!! , my ping is stable 36-40.


However the large skips still occur, mostly:Azarael wrote:Code: Select all
[PingCompensationConfig.MutPingCompensation] bEnabled=False
His post is 2 months oldEiforia wrote:Can anybody add 100500 kills to bitcher to make his skill high, so he stop cry about his skill here and in game?
When u have 24 deaths how can u wait your skill will become higher?
The skips should occur in any GT except Freon on DM maps, as that's the only gametype set to precache for test reasons. There's a thread in BW Support and Information which contains the .rar for the offline version. Bear in mind that BW loads a ton of assets into memory and so has greater demands than standard UT2004.Skaldy wrote:I've been looking into the remaining lag problem here. Disabling PingComp seems to have helped with the constant micro-stutter:
However the large skips still occur, mostly:Azarael wrote:Code: Select all
[PingCompensationConfig.MutPingCompensation] bEnabled=False
I've tried everything - different graphics drivers, all sorts of UT config, system and OS tweaks. Standard UT works fine offline even with detail right up (I haven't tried BW offline - what's the install procedure again?)
- When other players are about to come into view
When starting close combat with other players
When there are a lot of smoke/mist/flame effects on screen
One thing I did notice is that I get a much lower frame rate on LDG compared to offline, without changing a single UT option - below my monitor refresh rate in fact. I know some effects/detail/texture resolutions are forced on/normalized, and understand the reasons completely, but can the graphical demands be reduced a touch?
Any suggestions would be welcome - I know I'm not the only one suffering
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