Ballistic Bro Changelogs Discussion
- Azarael
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Re: Ballistic Bro Changelogs Discussion
What I do think will cause rage is the splash damage rework. While inaccurate spamming is much less effective because the damage dropoff is quadratic, accurate fire will do far more damage than it did before. In some cases, most obviously Longhorn directs and M46 mines, that's a one-shot kill for a perfect hit.
I'm actually surprised that quadratic falloff wasn't implemented before. It's more accurate than linear dropoff, physically speaking, and vanilla BW explosives have ridiculously high damage, but seem to have ignored this aspect of the physics...
I'm actually surprised that quadratic falloff wasn't implemented before. It's more accurate than linear dropoff, physically speaking, and vanilla BW explosives have ridiculously high damage, but seem to have ignored this aspect of the physics...
- iRobot
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Re: Ballistic Bro Changelogs Discussion
<my head>
ctrl+f quadratic
not found

ctrl+f quadratic
not found

- Azarael
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- iRobot
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Re: Ballistic Bro Changelogs Discussion
Math things


- Pinky
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Re: Ballistic Bro Changelogs Discussion
Wouldn't an exponential falloff be even more accurate and realistic?Azarael wrote:I'm actually surprised that quadratic falloff wasn't implemented before. It's more accurate than linear dropoff, physically speaking, and vanilla BW explosives have ridiculously high damage, but seem to have ignored this aspect of the physics...
- Rymosrac
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Re: Ballistic Bro Changelogs Discussion
Same thing. y=x^2 is a quadratic function.Pinky wrote:Wouldn't an exponential falloff be even more accurate and realistic?
You forgot to close your head.iRobot wrote:<my head>
ctrl+f quadratic
not found
Actually, that explains a lot.
- Oska
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Re: Ballistic Bro Changelogs Discussion
Rymosrac wrote:Same thing. y=x^2 is a quadratic function.Pinky wrote:Wouldn't an exponential falloff be even more accurate and realistic?
anyway, did someone put their salami into your mama's underwear or something? - team-spec*Azarael
- iRobot
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Re: Ballistic Bro Changelogs Discussion
Too much math


- Rymosrac
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Re: Ballistic Bro Changelogs Discussion
Well yeah, not all exponential functions are quadratic. But pretty much all quadratic functions are exponential.
I don't think surprise is the right word.Azarael wrote:I'm actually surprised. . . Vanilla BW. . . seem(s) to have ignored this aspect of the physics
- Azarael
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Re: Ballistic Bro Changelogs Discussion
I'm concerned about the performance of Square() versus **. Can you offer any clarification? I can see how Square is internally handled as x * x, but, say, x ** 1.4?Pinky wrote:Wouldn't an exponential falloff be even more accurate and realistic?Azarael wrote:I'm actually surprised that quadratic falloff wasn't implemented before. It's more accurate than linear dropoff, physically speaking, and vanilla BW explosives have ridiculously high damage, but seem to have ignored this aspect of the physics...
Not sure what you're getting at. I got a lot of stick for commenting that explosives did extreme damage in vanilla and that G5 rockets in particular were extremely free, yet not one of the realism-favouring players has ever mentioned that the linear dropoff model used in BW was completely wrong.Rymosrac wrote:I don't think surprise is the right word.
I'm almost beginning to think they don't actually care about realism, only about preserving status quo...
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