FSSG

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Aberiu
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FSSG

Post by Aberiu » Wed 10 Sep , 2014 1:49 am

When you reload an empty magazine you have to additionally perform a long cocking animation.
If you forget about it and switch to the next weapon right after reloading, the next time you will be using FSSG it will cock instead of shooting primary (which is very frustrating because unlike other weapons, FSSG's cocking actually takes time) or do nothing instead of shooting secondary.
Still broken, by the way (secondary fire).

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Rymosrac
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Re: FSSG

Post by Rymosrac » Wed 10 Sep , 2014 1:58 am

Attempted on both instant action and LDG#1, cannot replicate.
After:
>Emptying magazine
>Reloading until ammo count updates
>switching away
>switching back
I cannot do anything to prevent the FSSG-50 from playing the bolt cock/round chamber animation. Are you doing something different?

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Aberiu
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Re: FSSG

Post by Aberiu » Wed 10 Sep , 2014 2:07 am


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Azarael
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Re: FSSG

Post by Azarael » Wed 10 Sep , 2014 2:17 am

Screenshot of "showdebug" on the weapon when it's in its locked state please.

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Aberiu
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Re: FSSG

Post by Aberiu » Wed 10 Sep , 2014 2:28 am

Image

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Azarael
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Re: FSSG

Post by Azarael » Wed 10 Sep , 2014 2:34 am

Will the weapon respond by cocking if you use the primary fire or it is completely jammed?

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Aberiu
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Re: FSSG

Post by Aberiu » Wed 10 Sep , 2014 2:36 am

It will. Only secondary is jammed.

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Azarael
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Re: FSSG

Post by Azarael » Wed 10 Sep , 2014 2:36 am

Fixed.

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