Ballistic Bro Changelogs Discussion
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: Ballistic Bro Changelogs Discussion
Plenty of other viable weaponry in the list.
- Definitelynotjay
- Member
- Posts: 233
- Joined: Wed 18 Sep , 2013 7:07 pm
- Contact:
Re: Ballistic Bro Changelogs Discussion
Maybe this will help?Azarael wrote:I'm sorry, but I don't have the motivation to fix its issues.

You see a mouse trap, I see free cheese and a fucking challenge.
They will try to kill you. Kill them back.
They will try to kill you. Kill them back.
- Mecha
- V.I.P. Member
- Posts: 126
- Joined: Tue 27 Dec , 2011 2:26 pm
- Location: In the magical land of Germany
- Contact:
Re: Ballistic Bro Changelogs Discussion
[color=#FF8000]King Harkinian[/color] wrote:General
- Added support for player transparency
R9 Ranger Rifle
- Converted to scope/sights version. Regular sights key brings up RDS, weapon special key brings up scope.

C-could it be? Is it what I am thinking?
↑ ↓ A A B ← → A B ↑ A ↓ → → ← B ↑ ← A → B ← → A ← ↑ A ↓ A → ← B Select
I did it. Can you?
I did it. Can you?
- Azarael
- UT2004 Administrator
- Posts: 5365
- Joined: Thu 11 Feb , 2010 10:52 pm
Re: Ballistic Bro Changelogs Discussion
It's the groundwork for multiple stealth weapons.
-
- Disappeared Administrator
- Posts: 4196
- Joined: Fri 19 Mar , 2010 1:21 am
- Location: Earth
- Contact:
Re: Ballistic Bro Changelogs Discussion
B-but invis combo was removed because of lame usage. 

- Mecha
- V.I.P. Member
- Posts: 126
- Joined: Tue 27 Dec , 2011 2:26 pm
- Location: In the magical land of Germany
- Contact:
Re: Ballistic Bro Changelogs Discussion
It did. Then the idea of having balanced invis was floating a year ago (when bombom was still around). Text in the attachment contains an attempt to that. Until then...Izumo wrote:B-but invis combo was removed because of lame usage.

- Attachments
-
- LB-299-792XX Invisibility System.txt
- (3.97 KiB) Downloaded 175 times
↑ ↓ A A B ← → A B ↑ A ↓ → → ← B ↑ ← A → B ← → A ← ↑ A ↓ A → ← B Select
I did it. Can you?
I did it. Can you?
- Skaldy
- V.I.P. Member
- Posts: 264
- Joined: Tue 19 Mar , 2013 4:59 pm
- Location: UK
- Contact:
Re: Ballistic Bro Changelogs Discussion
Interesting.
Toxikk (currently under Steam Early Access beta) has a key for chargeable & temporary (3 second) invisibility until weapon usage/switch. It's quite useful when you get the hang of it although, like sprint/sights/feign, it's just another thing that makes those with poor dexterity struggle to compete. Ah well.
Toxikk (currently under Steam Early Access beta) has a key for chargeable & temporary (3 second) invisibility until weapon usage/switch. It's quite useful when you get the hang of it although, like sprint/sights/feign, it's just another thing that makes those with poor dexterity struggle to compete. Ah well.

- Azarael
- UT2004 Administrator
- Posts: 5365
- Joined: Thu 11 Feb , 2010 10:52 pm
Re: Ballistic Bro Changelogs Discussion
We're looking at both passive and active mechanisms.
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: Ballistic Bro Changelogs Discussion
Everyone gonna use it.
-
- Member
- Posts: 316
- Joined: Tue 22 Jan , 2013 3:02 pm
- Contact:
Re: Ballistic Bro Changelogs Discussion
1) Nerf all melee damage with weapons by 50%, easy farming.
2) more hip spread/recoil with AK, the hip is too easy compared to its damage it does.
2) more hip spread/recoil with AK, the hip is too easy compared to its damage it does.
Who is online
Users browsing this forum: No registered users and 1 guest