Ballistic Bro Changelogs Discussion

Discuss the Ballistic Weapons servers here.
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Rymosrac
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Re: Ballistic Bro Changelogs Discussion

Post by Rymosrac » Fri 27 Feb , 2015 12:17 am

Capaco wrote:1) Nerf all melee damage with weapons by 50%, easy farming.
2) more hip spread/recoil with AK, the hip is too easy compared to its damage it does.
srsly

https://ldg-gaming.eu/viewforum.php?f=43
https://ldg-gaming.eu/viewtopic.php?f=43&t=3142

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UberSoldier
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Re: Ballistic Bro Changelogs Discussion

Post by UberSoldier » Sat 28 Feb , 2015 2:04 am

Please update the link to download BWPro or put on Moddb.
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Mecha
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Re: Ballistic Bro Changelogs Discussion

Post by Mecha » Tue 03 Mar , 2015 9:34 pm

Your majesty wrote:
  • AK-490 Battle Rifle
  • Added gravity to knife shots
  • Speed down to 7500 from 9000
  • Fixed an issue causing the primary and secondary modes to be handled independently with respect to fire intervals and delays. The primary fire can now no longer interrupt the secondary fire and the full delay after firing a knife will be enforced.
Let's start counting how many will dismiss the AK-490 and resort to CX61 just because of the knife attachment changes. ;'D'D
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Aberiu
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Re: Ballistic Bro Changelogs Discussion

Post by Aberiu » Tue 03 Mar , 2015 9:37 pm

Already dismissed
;"(

Capaco
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Re: Ballistic Bro Changelogs Discussion

Post by Capaco » Fri 13 Mar , 2015 8:23 pm

Good start of changing melee things aza i must admid, i didnt expect (=

Lets bring it to the end now, charged max damage 150.

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Azarael
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Re: Ballistic Bro Changelogs Discussion

Post by Azarael » Fri 13 Mar , 2015 8:57 pm

Won't happen. You heard it here first.

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Fri 13 Mar , 2015 9:04 pm

Capaco wrote:Good start of changing melee things aza i must admid, i didnt expect (=

Lets bring it to the end now, charged max damage 150.
Do you even want melee in the game? It doesn't seem like it.

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Rymosrac
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Re: Ballistic Bro Changelogs Discussion

Post by Rymosrac » Fri 13 Mar , 2015 9:12 pm

Capaco wrote:Lets bring it to the end now, charged max damage 150.
facepalm facepalm facepalm facepalm srsly kiddingme srsly kiddingme facepalm troll2 trollface2 trollface trollface2 trollface trollface2 trollface

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Fri 13 Mar , 2015 9:20 pm

Rymosrac wrote:
Capaco wrote:Lets bring it to the end now, charged max damage 150.
facepalm facepalm facepalm facepalm srsly kiddingme srsly kiddingme facepalm troll2 trollface2 trollface trollface2 trollface trollface2 trollface
I agree completely.

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CaptainXavious
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Re: Ballistic Bro Changelogs Discussion

Post by CaptainXavious » Fri 13 Mar , 2015 11:36 pm

iRobot wrote:
Capaco wrote:Good start of changing melee things aza i must admid, i didnt expect (=

Lets bring it to the end now, charged max damage 150.
Do you even want melee in the game? It doesn't seem like it.
What are you talking about? Melee is perfectly fine if its not a threat. Would be nice to have some sort of evasive manuever so you don't have to stand there and take it, though.

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