General protection fault
- Fraggy_Bär
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General protection fault
hey, i got a new pc and a new ut2004 disk but i got some problems now...
when i try to connect to LDG the game crashes and i got this message:
UT2004 Build UT2004_Build_[2004-03-03_02.42]
OS: Windows NT 6.0 (Build: 6001)
CPU: AuthenticAMD Unknown processor @ 3357 MHz with 2047MB RAM
Video: ATI Radeon HD 4800 Series (597)
General protection fault!
History: UObject::ProcessEvent <- (UTComp_Hud_Race RACE-BlazingArena-Track2[S][REV].UTComp_Hud_Race, Function HUDFix.HUDWAssault.PostRender) <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Blazing Arena <- UpdateWorld <- MainLoop
one time i also got this one:
UT2004 Build UT2004_Build_[2004-03-03_02.42]
OS: Windows NT 6.0 (Build: 6001)
CPU: AuthenticAMD Unknown processor @ 3002 MHz with 2047MB RAM
Video: ATI Radeon HD 4800 Series (597)
Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 873]
Verlauf: UClass::Bind <- (Class OnslaughtBP.ONSDualACSideGun) <- ULinkerLoad::CreateExport <- (ONSDualACSideGun 74462) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 74462)) <- SerializeExpr <- (2E) <- SerializeExpr <- (0F) <- UStruct::Serialize <- (Function OnslaughtBP.ONSDualAttackCraft.RangedAttackTime) <- UFunction::Serialize <- LoadObject <- (Function OnslaughtBP.ONSDualAttackCraft.RangedAttackTime 74462==74462/326140 74429 111) <- ULinkerLoad::Preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class OnslaughtBP.ONSDualAttackCraft) <- UState::Serialize <- UClass::Serialize <- (Class OnslaughtBP.ONSDualAttackCraft) <- LoadObject <- (Class OnslaughtBP.ONSDualAttackCraft 74462==74462/326140 35172 2638) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UPackageMap::PairToObject <- UPackageMapLevel::SerializeObject <- (Class Core.Object None) <- FInBunch<<UObject <- InitialClientActor <- UActorChannel::ReceivedBunch <- (Actor None) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Stadium Race <- UpdateWorld <- MainLoop
does anyone know what to do?
when i try to connect to LDG the game crashes and i got this message:
UT2004 Build UT2004_Build_[2004-03-03_02.42]
OS: Windows NT 6.0 (Build: 6001)
CPU: AuthenticAMD Unknown processor @ 3357 MHz with 2047MB RAM
Video: ATI Radeon HD 4800 Series (597)
General protection fault!
History: UObject::ProcessEvent <- (UTComp_Hud_Race RACE-BlazingArena-Track2[S][REV].UTComp_Hud_Race, Function HUDFix.HUDWAssault.PostRender) <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Blazing Arena <- UpdateWorld <- MainLoop
one time i also got this one:
UT2004 Build UT2004_Build_[2004-03-03_02.42]
OS: Windows NT 6.0 (Build: 6001)
CPU: AuthenticAMD Unknown processor @ 3002 MHz with 2047MB RAM
Video: ATI Radeon HD 4800 Series (597)
Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 873]
Verlauf: UClass::Bind <- (Class OnslaughtBP.ONSDualACSideGun) <- ULinkerLoad::CreateExport <- (ONSDualACSideGun 74462) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 74462)) <- SerializeExpr <- (2E) <- SerializeExpr <- (0F) <- UStruct::Serialize <- (Function OnslaughtBP.ONSDualAttackCraft.RangedAttackTime) <- UFunction::Serialize <- LoadObject <- (Function OnslaughtBP.ONSDualAttackCraft.RangedAttackTime 74462==74462/326140 74429 111) <- ULinkerLoad::Preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class OnslaughtBP.ONSDualAttackCraft) <- UState::Serialize <- UClass::Serialize <- (Class OnslaughtBP.ONSDualAttackCraft) <- LoadObject <- (Class OnslaughtBP.ONSDualAttackCraft 74462==74462/326140 35172 2638) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UPackageMap::PairToObject <- UPackageMapLevel::SerializeObject <- (Class Core.Object None) <- FInBunch<<UObject <- InitialClientActor <- UActorChannel::ReceivedBunch <- (Actor None) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Stadium Race <- UpdateWorld <- MainLoop
does anyone know what to do?
Ever dance with the devil in the pale moonlight?
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Re: General protection fault
A new pc with Windows Vista?
God should have let Paul live and let you die instead, worthless piece of shit. -Mr. H&some about a random actor-
- Fraggy_Bär
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- bOnO
- UT2004 Administrator
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Re: General protection fault
Have you installed the last patch? You can find some helpful files here: http://www.utzone.de/forum/downloads.php?do=cat&id=19
Does it crash all the time? Sometimes it can happen randomly, you just don't know why... Also one time I had a problem with Xfire, the game would crash systematically if Xfire was on
Does it crash all the time? Sometimes it can happen randomly, you just don't know why... Also one time I had a problem with Xfire, the game would crash systematically if Xfire was on
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
- Azarael
- UT2004 Administrator
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Re: General protection fault
Patch itUT2004 Build UT2004_Build_[2004-03-03_02.42]
2004-03-03
- iRobot
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Re: General protection fault
Sorry, this one is a lost cause. Just get a new PCCPU: AuthenticAMD Unknown processor @ 3002 MHz with 2047MB RAM
Video: ATI Radeon HD 4800 Series (597)
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Re: General protection fault
it's still more than enough to play ut2004 one would think
God should have let Paul live and let you die instead, worthless piece of shit. -Mr. H&some about a random actor-
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Re: General protection fault
AM wut m8Fraggy_Bär wrote:CPU: AuthenticAMD Unknown processor @ 3002 MHz with 2047MB RAM
- iRobot
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Re: General protection fault
It's authentic.Izumo wrote:AM wut m8Fraggy_Bär wrote:CPU: AuthenticAMD Unknown processor @ 3002 MHz with 2047MB RAM
- Fraggy_Bär
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Re: General protection fault
installed some patchs and everything is fine now, thanks bono
Ever dance with the devil in the pale moonlight?
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