By the way, seems you just cant stay away huh, game always pulls you back

Maybe I didn't clearly explain.
Yes I fully understand that this is a map specific request. However there is an option in unreal map editor that is a simple changing of false to true (off to on), that could actually be all that is needed to make this change and would only effect this level(i.e would have no impact on any current maps on server or on nitro vehicles as a whole).iRobot wrote: ↑Tue 14 Nov , 2017 3:53 pm Trial scorpions were modified without jump because jump trivialized a lot of obstacles on other trial maps. Unless Izumo or someone else with the access can be bothered to create a new class of trial scorpion solely for this map, then the other maps would just end up broken with jump.
What can I say, I just haven't fully committed to my ut2004 addicts anonymous group. Maybe next year I'll try again.
Yah I agree that in most cases with trial like levels an unarmed scorp is the solution. This is one of those odd ball maps where a solid vehicle would be rather annoying and would destroy game play due to the fact that 2 of the objectives (specifically 1 and 2) are very narrow and are only wide enough for 1 vehicle or maybe 1 vehicle and a half. Granted I think, like i said before people have worked around not having jumping ability on this map for ages, so its probably fine.. on the other hand it would be a nice feature to have and I could also see the benefit of having a trial scorp with jump ability on possible future levels or existing levels where there is similar conflicts as as this map where trial elements exist and path is extremely narrow.Izumo wrote: ↑Mon 18 Dec , 2017 1:19 am I’ve missed this before, but the reason why trial scorps don’t have jump is explained. In the past there was an experiment to see how trial scorps fare on not so trial maps, like AztecScorpion, instead of unarmed scorpion but the reception wasn’t so great. Therefore I’d say use unarmed scorpions instead if you see jumps.
Then again it’s not big deal to add a version that can jump.
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