Page 2 of 20

Re: Assault Ladder

Posted: Sat 26 Jan , 2013 5:21 pm
by iZumo
The scoreboard has 3 switches right now. What are you viewing is displayed on top below map.

- (default) Defender Kills / Deaths / Skill
- Attacker Kills / Deaths
- Overall Kills / Deaths

Ok, I'll make it remember the last displayed option.

Re: Assault Ladder

Posted: Tue 30 Apr , 2013 11:03 pm
by iZumo
Penalty +1000 deaths to BabyDontHurtMeNoMore for extensive farming.

Re: Assault Ladder

Posted: Wed 01 May , 2013 12:39 am
by Socio
troll2

Re: Assault Ladder

Posted: Thu 02 May , 2013 2:33 am
by proof
Are you kidding me?

I even play the maps where Im losing skill like AS-HighRise or AS-SubRosa
Plus since when is there a rule on how to defend certain maps?

Re: Assault Ladder

Posted: Thu 02 May , 2013 3:15 am
by Azarael
To devil's advocate here, what exactly is the problem if he's capable of playing in such a way that he doesn't die, without cheating?

Re: Assault Ladder

Posted: Thu 02 May , 2013 5:20 am
by Calypto
This is unacceptable. Izumo, end this childish behavior right now.

Re: Assault Ladder

Posted: Thu 02 May , 2013 9:02 am
by ZioFede
By the way, I thought the skill system would be used to help balancing assault matches, not as a means of bragging about a number. Isn't that the case? D=

Re: Assault Ladder

Posted: Thu 02 May , 2013 9:17 am
by iRobot
It will be soon.

Re: Assault Ladder

Posted: Thu 02 May , 2013 1:31 pm
by Azarael
Thanked that post because the irony was hilarious.

Re: Assault Ladder

Posted: Thu 02 May , 2013 1:36 pm
by Socio
The problem isnt the way you play, in which you originaly never was a camper, but the problem is the system abuse.
Part of log from Gasoline, 30.04
> BabyDontHurtMeNoMore: means blue team isnt going to finish
> Player is now on red.
> BabyDontHurtMeNoMore: huehuehue
> Player16 entered the game.
> team-spec*Socio: means you will camp in corners and frm lg kills
> team-spec*Socio: like you do most time on def ^^
> BabyDontHurtMeNoMore: if this was a skillmap, yes
You admited it. When a map isnt in the skill track you will play normaly and if it is, you would just camp in corners and farm to get top on the Skill Ladder fts
I spectated your actions for a longer time on some skill maps, no real interest in defending the objective, just standing near pick-ups, respawn or other places unreachable for attackers, away from the main fight, while on a no-skill map you play normaly and engage in direct combat. Think about your case as an example to the weaker players, that trying to rise high in the ladder this way, will not be tolerated and it only will jeopardize the data we gather for the balance-by-skill system.

BTW. Sorry Baby, but I accidently wiped your last post ._.'