Vehicle: Perpetrator

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darkelf
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Re: Vehicle: Perpetrator

Post by darkelf » Wed 01 May , 2013 5:57 pm

For some reason i have this thought of this being the vehicle in sunshine race. Those mini guns look like the perfect mobile aa turret
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iZumo
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Re: Vehicle: Perpetrator

Post by iZumo » Wed 01 May , 2013 5:59 pm

Not really different than the lolcar (and shielding is the key there).

Nardaq_NL
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Re: Vehicle: Perpetrator

Post by Nardaq_NL » Wed 01 May , 2013 10:47 pm

mini? troll2 troll2 fuck_yeah

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proof
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Re: Vehicle: Perpetrator

Post by proof » Thu 02 May , 2013 7:54 am

Im glad theres so much positive feedback even though I didnt really put much effort in the vehicle :lol:
Art in a frame is like an eagle in a birdcage.

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iRobot
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Re: Vehicle: Perpetrator

Post by iRobot » Thu 02 May , 2013 2:35 pm

Well I noticed that the texture/model was a bit 'plain', hence why I said it could do with some more love, but it's more exciting than standard scorpions for sure!

Donnie
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Re: Vehicle: Perpetrator

Post by Donnie » Thu 02 May , 2013 6:33 pm

Izumo_CZ wrote:Nice title, Donnie.
trollface
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Socio
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Re: Vehicle: Perpetrator

Post by Socio » Tue 07 May , 2013 4:27 pm

I have put your vehicle on the server, at the moment its only on my map Agara. Plan on adding it to some other maps, just need to look on which it would fit :)
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

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iRobot
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Re: Vehicle: Perpetrator

Post by iRobot » Tue 07 May , 2013 4:41 pm

I can't even remember what Agara looks like (ok

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proof
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Re: Vehicle: Perpetrator

Post by proof » Tue 07 May , 2013 7:10 pm

Thank you, I just hope the minigun animation works neatly online.
Art in a frame is like an eagle in a birdcage.

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iRobot
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Re: Vehicle: Perpetrator

Post by iRobot » Tue 07 May , 2013 11:57 pm

Seems to work fine

(=

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