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Re: ANTI CAMP moments
Posted: Wed 24 Jul , 2013 9:18 pm
by Jiffy
iRobot wrote:I think you could revert the sandbags change for Invasion maybe but make it so when you die, your sandbags despawn.
I remember spectating a game and there was easily 100 sandbags on a rooftop.
Sandbags despawning upon death would be a desirable feature on the freon server too, IMO.
Then my sandbag house in Urban Shit Zone would be useless.
Re: ANTI CAMP moments
Posted: Wed 24 Jul , 2013 9:20 pm
by iRobot
DerpXD47 wrote:iRobot wrote:I think you could revert the sandbags change for Invasion maybe but make it so when you die, your sandbags despawn.
I remember spectating a game and there was easily 100 sandbags on a rooftop.
Sandbags despawning upon death would be a desirable feature on the freon server too, IMO.
Then my sandbag house in Urban Shit Zone would be useless.

Re: ANTI CAMP moments
Posted: Wed 24 Jul , 2013 9:28 pm
by iZumo
Re: ANTI CAMP moments
Posted: Wed 24 Jul , 2013 9:29 pm
by Jiffy
iRobot wrote:DerpXD47 wrote:iRobot wrote:I think you could revert the sandbags change for Invasion maybe but make it so when you die, your sandbags despawn.
I remember spectating a game and there was easily 100 sandbags on a rooftop.
Sandbags despawning upon death would be a desirable feature on the freon server too, IMO.
Then my sandbag house in Urban Shit Zone would be useless.

But then what's the point in sandbags?
Re: ANTI CAMP moments
Posted: Wed 24 Jul , 2013 9:34 pm
by iRobot
Whats the point in sandbags when you're dead?
Re: ANTI CAMP moments
Posted: Wed 24 Jul , 2013 9:36 pm
by Jiffy
iRobot wrote:Whats the point in sandbags when you're dead?
There are team games on UT.
Re: ANTI CAMP moments
Posted: Thu 25 Jul , 2013 4:46 am
by CaptainXavious
This is why your team mates would protect the valuable members of the team.
Re: ANTI CAMP moments
Posted: Thu 25 Jul , 2013 11:01 am
by iRobot
Sandbags are supposed to block fire, not passage.