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Re: Weapon Bug!

Posted: Thu 01 Aug , 2013 11:30 pm
by Satin
I have noticed something. The invasion variant uses a slightly different than normal Translocator device. I had something earlier when i was killed (but had ghost working) so when I reappeared again my translocator wouldn't work. it was showing the crosshair, and charges remaining, but when fired, no beam appeared and I didn't translocate. The counter went down each time though, like it thought it was working.

Only mentioning it because it's not a normal translocator and seems to be bugged still.

Re: Weapon Bug!

Posted: Sun 04 Aug , 2013 2:32 pm
by Liubot
Yay! Thanks, I played yesterday and everything seemed to work perfectly!

Re: Weapon Bug!

Posted: Tue 06 Aug , 2013 8:07 am
by XZENO
Its not fixed
IT BECAME WORSE .....
BUT its less likely to happen
WHAT simply happens that u lose every single gun you have
You cant use
you cant see
You cant switch
You cant even throw it

Reason
Many stuff have spawned OR The More the player dies the chances get high !

System thinks
You can use
you can see
you can switch
But you cant throw it trollface

Re: Weapon Bug!

Posted: Tue 06 Aug , 2013 12:53 pm
by Satin
Odd, I played yesterday for a while with GrrWummy with no issues.

Re: Weapon Bug!

Posted: Tue 06 Aug , 2013 1:46 pm
by Azarael
He's right. Rather than use my updated ini, Cal updated with an old version, thus causing you to experience the weapon bug again.

Fixed.

Re: Weapon Bug!

Posted: Tue 06 Aug , 2013 5:07 pm
by Calypto
Azarael wrote:He's right. Rather than use my updated ini, Cal updated with an old version, thus causing you to experience the weapon bug again.

Fixed.
I could have sworn I copied the ini from the server, overwriting the one I had.

Re: Weapon Bug!

Posted: Wed 07 Aug , 2013 2:48 pm
by Butcher
Calypto wrote: I could have sworn .....
more overloards!!! troll2