Post
by Stanky » Wed 12 Aug , 2015 7:28 am
I've managed to resolve all of the above issues by doing the following...
1. Download Unreal Tournament 2004 Patch v3369 [64-Bit Windows], assuming you are running the 64-bit version of Windows 10. Maybe there's a way to get the 32-bit version of UT2004 to work properly on Windows 10 64-bit, but I gave up.
2. Not sure if this is necessary, but you may need to download DirectX 9... I mucked around with so many things, I'm not even sure this is required... but I did download and install it.
3. Under [Engine.Engine] in the ut2004-win64.ini, make sure you have RenderDevice=D3D9Drv.D3D9RenderDevice as your selected driver
3. If you have the same problem I had, you will not be able to change your display resolution from 800x600 in "Settings"
3. To resolve this issue, under [WinDrv.WindowsClient] and [SDLDrv.SDLClient] in your ut2004-win64.ini file, change FullscreenViewportX=to your desired resolution and FullscreenViewportY=to your desired resolution. For example, my desired res settings were FullscreenViewportX=1680
FullscreenViewportY=1050
You won't need to modify MouseLag setting, or anything else. Although I can't adjust my display res setting in "Settings", I never change them , so it's no big deal. The bigger Issue was being able to adjust game brightness/gamma/contrast settings in "Settings", which I can now do. Hope this helps y'all.