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Re: RACE-Caverns

Posted: Tue 02 Feb , 2016 9:55 am
by ZioFede
by chops you mean stuttering? how much RAM does it use?

Re: RACE-Caverns

Posted: Tue 02 Feb , 2016 10:16 am
by Earl_Vencar.:LLS:.
Stuttering. It's like having packet loss every five seconds. I'm going to try lowering the texture sizes, but I think rebuilding the whole map is inevitable. I made a huge mistake with the terrain.

Re: RACE-Caverns

Posted: Tue 02 Feb , 2016 12:24 pm
by iRobot
I have a pretty decent system, I'll give the map a try tonight when I get on and see how the performance is. Are all required files included?

Re: RACE-Caverns

Posted: Tue 02 Feb , 2016 12:47 pm
by Satin
It's choppy on mine. fps is ok, but even offline, you get periods of ..lag

Core i7-4770k, ASUS MAXIMUS VI GENE: RoG, 32GB KINGSTON HYPER-X BEAST DUAL-DDR3 2400MHz, GTX 780, 480GB KINGSTON HYPERX 3K SSD, 2+1 TB WD CAVIAR BLACK, CORSAIR 850W GOLD, Corsair H80i

Re: RACE-Caverns

Posted: Tue 02 Feb , 2016 1:11 pm
by iRobot
It'll be your H80i causing lag.

Re: RACE-Caverns

Posted: Tue 02 Feb , 2016 6:07 pm
by iZumo
That's possibly because you didn't use antiportals, causing the game to render too much. Use rmode 1 (rmode 5 switches back to default) to see in wireframe what's being rendered, and place antiportals, so that the occluded areas are not rendered.

Re: RACE-Caverns

Posted: Tue 02 Feb , 2016 7:04 pm
by Earl_Vencar.:LLS:.
Ah, my anti-portals weren't working. I'll re-do them, but I guess the tunnels between the 'sections' might have to be sacrificed for performance.

Edit: Nah, I'll have to re-make the terrain properly. I've tried my best with the anti-portals, and the combination of those with dense fog has done little to stop the stuttering :/

Re: RACE-Caverns

Posted: Tue 02 Feb , 2016 10:58 pm
by iRobot
Can't test, missing LDGObjects, feels bad man

Re: RACE-Caverns

Posted: Wed 03 Feb , 2016 1:55 am
by Nardaq_NL
I was able to load (listen) the map in regular AS mode. and did some flying/driving around. nothing special going on @ fps or lag.

Re: RACE-Caverns

Posted: Thu 04 Feb , 2016 11:22 pm
by Earl_Vencar.:LLS:.
Map is completely doomed - I wiped all the non-visible terrain with no success. I even deleted the inverted layer and it still stutters! So I'll just delete the map and create a proper, scaled version. Not happy with some aspects of it anyway.