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Re: So.... ColesCastle

Posted: Fri 23 Dec , 2016 10:50 am
by Greedisgood
I knew all the good mappers just know where the "improve quality" button is. Gotta tell walkingdead asap.

Re: So.... ColesCastle

Posted: Fri 23 Dec , 2016 1:12 pm
by Thewalkingdead3
Greedisgood wrote:I knew all the good mappers just know where the "improve quality" button is. Gotta tell walkingdead asap.
Greedisgood what asap in my map ?

Re: So.... ColesCastle

Posted: Fri 23 Dec , 2016 1:18 pm
by Den
facepalm

Re: So.... ColesCastle

Posted: Fri 23 Dec , 2016 4:21 pm
by iZumo
Don't make the map too long though. If it needs more than 20 minutes, implement it so that more time is added only after objective completion.

Re: So.... ColesCastle

Posted: Fri 23 Dec , 2016 8:49 pm
by coletay
ye it will have more time alloted per each completed objective :)

Re: So.... ColesCastle

Posted: Fri 23 Dec , 2016 10:16 pm
by coletay
First part of 1st objective done, ready to test tonight, so people join TS :)

Re: So.... ColesCastle

Posted: Sat 24 Dec , 2016 12:13 am
by Donnie
Calypto wrote:Smaller filesize and higher quality
nice, didn't know that.