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Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 4:24 pm
by Thewalkingdead3
BONO -----Salut bobo merci de avoir jouer ma carte bon déjà je sais pas si je mais les bender car après sa vas être dure bon , en même temps je dois faire plus de block Volume bon je vais essayer de faire ceci


COLE~~~~ hello cole i agreed With you for feu thing to change but bono Said mabye bender is berger si or i do bender i must dont do more trap ? And the spawn i Will change it or i dont build all
And m'y ne offline ty

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 6:14 pm
by coletay
Always build all when your finished before you save. every single time.

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 6:22 pm
by Thewalkingdead3
OK Cole ty you i do aflter

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 7:18 pm
by coletay
Not after, if its not built it will have tons of bugs, from now on do it everytime before you exit the editor.

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 9:01 pm
by Thewalkingdead3
coletay wrote:Not after, if its not built it will have tons of bugs, from now on do it everytime before you exit the editor.
well now i can fixe the thing
- For all obj i don't trap and blockvulume and music

Re: "Map finich , Send to forum "

Posted: Sun 15 Jan , 2017 1:57 am
by Thewalkingdead3
well i take 3 hours to finich my map and it is very better i add many thing no picture i send just map and NOW i say IS ready ! ! ! last time i said "it is ready " but was joke <<Den>> but look it and play it and enjoy it and if probleme write if no probleme post in LDG . it is very great map i like very so much http://www12.zippyshare.com/v/fw8zQf9P/file.html ty

Re: "Map finich , Send to forum "

Posted: Sun 15 Jan , 2017 3:17 am
by Den
1. In general with benders tracks became even easier than they were, there are only a few places where you need to be careful
2. Mines on road kill only red team players
3. Movers during track configured poorly, their movements are ugly
4. Random vehicles on tracks
5. Some parts of the road are too narrow for benders, possible to drive here only on scorpions
6. On some other narrow places it's not easy to drive but easy to be shot, that's your typical problem. For EMP scorpions it was not a problem but with benders it will be unplayable
7. Holes in the road sometimes need a little skill, sometimes you don't see it and just fall in in after jump, no skill needed, only luck
8. Mover which locks 3rd track is useless, easy to glitch
9. Tracks look ugly, textures and connections
10. Again movers in BSP
11. Again errors in editor
12. Vehicles at spawn are placed without order
13. Holes in places where a wall and floor are connected are ugly and at base possible to shoot at enemy spawn using miniguns and especially grenades
14. Mistakes in objective list, learn french
15. Hidden invisible teleports I guess you tried to do only for yourself. Some of them don't work, some of them don't work correctly
16. In room with nukes supershield doesn't spawn, deemers respawn too fast and there are too many of them

Re: "Map finich , Send to forum "

Posted: Sun 15 Jan , 2017 10:19 am
by Thewalkingdead3
wow. I dont understand BONO said "is better to bender and now DEN say is better to emp what i put in base........

Re: "Map finich , Send to forum "

Posted: Sun 15 Jan , 2017 10:25 am
by Thewalkingdead3
DÉFINITION OF RACE: thé car need to speed no difficulte map and many map in ldg is easy and i Will delete the mover and the thing in Pink mabye i Will change it and many thing u write

Re: "Map finich , Send to forum "

Posted: Sun 15 Jan , 2017 1:22 pm
by Den
When track is too easy it's boring. When somebody is camping and shooting enemies while they are trying to pass some very narrow place it's also annoying. It's impressive that you didn't make any conclusions after tsc map, same was here. I don't tell you what vehicle to use, do what you want, but map had problems when there were scorpions, removing them with benders was not a solution, it only made new problems.