For technical help, links and documentation specific to Ballistic Weapons.
-
Ollievrthecool
- Member
- Posts: 363
- Joined: Wed 08 May , 2013 5:14 pm
- Location: England
-
Contact:
Post
by Ollievrthecool » Wed 11 Jun , 2014 12:44 pm
I have some ideas that would be nice to customise in the offline:
- -Be able to decide how much spread fire a bot has
-Be able to have access to dual wield in killstreaks in Loadout game types
-Be able to choose if the weapon stock is always IN or OUT
-Be able to choose if weapon drops in DeathMatch or doesn't drop (Loadout games)
Other ideas for offline will come when I think of them.
-
Rymosrac
- Revolver Ocelot
- Posts: 138
- Joined: Thu 17 Oct , 2013 7:17 pm
-
Contact:
Post
by Rymosrac » Wed 11 Jun , 2014 3:34 pm
Bot accuracy is already pretty heavily affected by skill level.
-
Ollievrthecool
- Member
- Posts: 363
- Joined: Wed 08 May , 2013 5:14 pm
- Location: England
-
Contact:
Post
by Ollievrthecool » Wed 11 Jun , 2014 3:38 pm
Rymosrac wrote:Bot accuracy is already pretty heavily affected by skill level.
Normally even the best of players on a server have the amazing dodge jumping and wall dodging skills and yet they don't hit every single bullet onto the player they are attacking. If you could edit their spread fire accuracy to about 30%, and have their play style on godlike, they would act a lot more like a player would act. its also good to make the mod more of a sandbox mod than it is already since this mod is already a partial sandbox mod with customisable loadout
-
Azarael
- UT2004 Administrator
- Posts: 5365
- Joined: Thu 11 Feb , 2010 10:52 pm
Post
by Azarael » Wed 11 Jun , 2014 4:33 pm
I don't think you know what a sandbox is.
-
Ollievrthecool
- Member
- Posts: 363
- Joined: Wed 08 May , 2013 5:14 pm
- Location: England
-
Contact:
Post
by Ollievrthecool » Wed 11 Jun , 2014 4:35 pm
Azarael wrote:I don't think you know what a sandbox is.
If you must insist, change all mentions of sandbox to "Creative Imagination" or something else
im just comparing it mostly to games like Garry's mod.
-
Rymosrac
- Revolver Ocelot
- Posts: 138
- Joined: Thu 17 Oct , 2013 7:17 pm
-
Contact:
Post
by Rymosrac » Thu 12 Jun , 2014 1:30 am
Bug: Kills with CYLO Firestorm's HE rounds report as SK-410 shotgun kills.
-
Rymosrac
- Revolver Ocelot
- Posts: 138
- Joined: Thu 17 Oct , 2013 7:17 pm
-
Contact:
Post
by Rymosrac » Fri 13 Jun , 2014 8:45 pm
Surprise lan party sprung on me tonight, requesting emergency offline update with the minigun deployable in CTF and the serve melee verification text disabled.
If you've got better things to do on a Friday night though, more power to you. I will survive.
-
Azarael
- UT2004 Administrator
- Posts: 5365
- Joined: Thu 11 Feb , 2010 10:52 pm
Post
by Azarael » Fri 13 Jun , 2014 9:59 pm
Upload ends 20 minutes from now.
-
Rymosrac
- Revolver Ocelot
- Posts: 138
- Joined: Thu 17 Oct , 2013 7:17 pm
-
Contact:
Post
by Rymosrac » Fri 13 Jun , 2014 10:03 pm
DAMN. Time to go find the donation page.
-
Butcher
- V.I.P. Member
- Posts: 893
- Joined: Sat 15 Sep , 2012 1:31 pm
- Location: Germany
-
Contact:
Post
by Butcher » Sat 14 Jun , 2014 9:13 pm
Rymosrac wrote:DAMN. Time to go find the donation page.
about time
-->
Rymosrac
"
An BW match is a test of your skill against your opponents' luck."
Users browsing this forum: No registered users and 0 guests