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Re: BallisticPro changelogs.

Posted: Fri 30 Dec , 2011 11:52 pm
by Nardaq_NL
Calypto wrote:[....], and m763 needs WAYYYYYYYYYYYYYYYYYYYYY^100 less.
wut? what about the acid gun? that F*cker spit out 140d @ close or so
the 763 its crap now

used to need 3 shots to kill some 1 now its about 4-5

close range DMG is crap
medium range dmg ~10-20? the F?
and spread is a joke

Re: BallisticPro changelogs.

Posted: Sun 01 Jan , 2012 2:27 am
by Calypto
Azarael is working on it, and m763 is fine after meganerf

Re: BallisticPro changelogs.

Posted: Sun 01 Jan , 2012 2:32 am
by Azarael
M763 Shotgun

Damage per shot: 130
Fires every: 0.4 seconds

lolthehellusay

Re: BallisticPro changelogs.

Posted: Sun 01 Jan , 2012 5:08 am
by Azarael
A500

Less hip accurate (directionally)
Slower projectiles
Tighter spread from hip

Projectile weapons

Only check Pawn.IsHeadShot() for their headshot damage.

A73

Deals full headshot damage.

Redwood 6000

Slightly less hip accurate.
Has more recoil.

CYLO Firestorm

Slightly less recoil.
Cools faster.

X83 Sniper Rifle

No longer ignores armour.

Re: BallisticPro changelogs.

Posted: Sun 01 Jan , 2012 5:13 am
by Nardaq_NL
Azarael wrote:M763 Shotgun

Damage per shot: 130
Fires every: 0.4 seconds

lolthehellusay
i tested this @ 1~2 mtr ~60dmg

Re: BallisticPro changelogs.

Posted: Thu 05 Jan , 2012 12:22 am
by Azarael
Bad sights

Certain weapons now fire on target:

MD24 Pistol
Wilson 41
Bulldog Autocannon
M290 Shotgun
M50 Assault rifle
MRS-138 Shotgun
R9 Ranger Rifle

Re: BallisticPro changelogs.

Posted: Mon 09 Jan , 2012 1:26 am
by Azarael
Freon

May no longer throw weapon

A500 Acid Gun

Halved number of spots produced from altfire
Altfire spots proportional to ammo load used. Uses 5 ammo or the remaining mag, whichever is smaller

R9 Ranger Rifle

Adjusted sway

Re: BallisticPro changelogs.

Posted: Mon 09 Jan , 2012 10:36 am
by iRobot
Oh shit son, did the Acid gun just get a nerf?

Re: BallisticPro changelogs.

Posted: Mon 09 Jan , 2012 10:07 pm
by Nuclearbass
When will you fix nova's aim ?

Re: BallisticPro changelogs.

Posted: Mon 09 Jan , 2012 11:08 pm
by Azarael
Is there something wrong with staff aim?