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Re: Alternative Voting system

Posted: Mon 10 Sep , 2012 12:29 am
by iZumo
Hmm, looked up the stats and it doesn't really seems so that the above maps would really cause serverquit by some pattern based on the map :/

Anyway, I patched the voting to allow map based repeat limit overrides, and set Blazing to 75. The other frequently played maps (SkyRace, Dragonfly Sunshine, Legowars ._., Hellbender Race - Darknight, Hardcore, Hera, Ballx, and Gasoline) are perhaps overplayed too, but are not server killers.

Re: Alternative Voting system

Posted: Mon 10 Sep , 2012 12:51 pm
by iRobot
I'd put assault at 1.0 but shorten the time of all maps by 50%, even if you don't complete the map most of the time, people are less likely to leave if it's no longer a marathon.

Re: Alternative Voting system

Posted: Tue 11 Sep , 2012 6:39 pm
by BOT
Just return to the initial voting system.