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Re: New NitroVehicles
Posted: Sat 10 Sep , 2011 5:16 pm
by iZumo
It is map related, not all maps award 5 points per objective (for instance in Derby the score is specific to each obj). 5 points is default.
Re: New NitroVehicles
Posted: Sat 10 Sep , 2011 8:41 pm
by Nardaq_NL
bOnO wrote:It would be nice indeed to be able to modify this setting.
I'd like to raise another "problem", with scores; in RACE, it seems that 5 points is only attributed to the person accomplishing the last objective. The icon for objectives completed is still shown for the previous ones, but no points is given. Also, see if you can grant some points to the player lowering the shield (for example put back 10 points for accomplishing the obj and 5 points for helping)
what about assist points for the player in the rear seat (twin) due , he must "protect" the driver
was looking @ points at falling off cars while u made the last hit (basicly the same with players)
and what about nitrotank?

Re: New NitroVehicles
Posted: Sun 11 Sep , 2011 3:05 pm
by bOnO
Ah ok, I was probably misled because of that, I never noticed that on Derby... Can you tell me then what points are given for each objective?
Re: New NitroVehicles
Posted: Tue 13 Sep , 2011 5:42 pm
by gmoney
you should make an unarmed nitro spma race. or nitro flakrat, or unarmed paladin race, something other than unarmed scorps.
Re: New NitroVehicles
Posted: Tue 13 Sep , 2011 5:50 pm
by iZumo
Meh, I'm going to prefer armed races. Ehm ... type "Crouch" to chat when playing on server #1

Re: New NitroVehicles
Posted: Wed 14 Sep , 2011 6:43 pm
by BOT
you should make possible to do headshots for driver and twim beam shooter in benders
Re: New NitroVehicles
Posted: Wed 14 Sep , 2011 10:57 pm
by gmoney
atleast make one more unarmed race other than scorps, it is getting boring with only unarmed scorps
Re: New NitroVehicles
Posted: Wed 14 Sep , 2011 11:42 pm
by bOnO
There was Newscorpioncoaster with unarmed scorpions, but "someone" didn't/refused to update it with the latest nitro vehicle version...

Re: New NitroVehicles
Posted: Fri 16 Sep , 2011 12:23 am
by iZumo
Nitro Vehicles 8 Patch 8
- fixed DareDevils showing flip / slip only in one direction
- fixed user settings not being loaded for early spawned vehicles (and logspam coming along with it)
- fixed Fender Bender message spammed
- added user vehicle tuning, based per vehicle (Scorpion, HellBender, HybridBender, SPMA):
--> steering (50% - 150%)
--> braking (includes automatic decelleration; 50% - 150%)
--> suspension (getting "more stuck" on ramps vs bouncing on ramps 50% - 150%)
Re: New NitroVehicles
Posted: Fri 16 Sep , 2011 3:23 pm
by bOnO
Interesting settings... I suppose the original setting values (without modifications) are 100%?