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Re: Bug Report Topic / Invasion Discussion

Posted: Thu 22 Aug , 2013 4:26 pm
by Donnie
Yesterday it crashed twice

Re: Bug Report Topic / Invasion Discussion

Posted: Thu 22 Aug , 2013 4:27 pm
by iRobot
It crashes pirates regularly, maybe you should try the retail version

.=

Re: Bug Report Topic / Invasion Discussion

Posted: Thu 22 Aug , 2013 4:30 pm
by Donnie
i have a legit key now

Re: Bug Report Topic / Invasion Discussion

Posted: Thu 22 Aug , 2013 4:31 pm
by iRobot
Who did you steal it from?

trollface

Re: Bug Report Topic / Invasion Discussion

Posted: Thu 22 Aug , 2013 4:35 pm
by Donnie
I bought it for 5€ on gamersgate :roll:

Re: Bug Report Topic / Invasion Discussion

Posted: Thu 22 Aug , 2013 4:40 pm
by iRobot
That's robbery at that price!

Re: Bug Report Topic / Invasion Discussion

Posted: Fri 23 Aug , 2013 2:35 pm
by Satin
Is the end of wave ammunition resupply going to come back ?

Re: Bug Report Topic / Invasion Discussion

Posted: Fri 23 Aug , 2013 2:47 pm
by Azarael
Reduced by 65%.

Re: Bug Report Topic / Invasion Discussion

Posted: Fri 23 Aug , 2013 3:24 pm
by iRobot
Is there a legitimate argument as to why translocator is needed in the invasion gametype?

Re: Bug Report Topic / Invasion Discussion

Posted: Fri 23 Aug , 2013 3:26 pm
by Satin
Problem with that is, when ppl have resupply (which isn't a huge stat cost) all weapons other than ordnance etc will regenerate fine -65% or not.

It's things like the HAMR where you have 15 shots, so come next wave, it'll have like 5 shots for the entire wave which isn't particularly welcoming. Might be worth rethinking for those weapons with a low capacity to start with.