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Re: BallisticPro changelogs.

Posted: Fri 10 Feb , 2012 10:12 am
by iRobot
Azarael wrote: FYI, the CYLO's advantage or gimmick imo is that the AR aspect is used to initiate and then a shotgun blast finishes, allowing better time to kill than other weapons.
The shotgun on the cylo is horrible xD

Not that I am against this nerf. CYLO is op.

Re: BallisticPro changelogs.

Posted: Fri 24 Feb , 2012 7:48 pm
by Azarael
A49 Skrith Blaster

Reduced jump height by 40%.

CYLO UAW

Improved shotgun.

A73 Skrith Rifle

Reduced projectile velocity slightly.

XM84 Flashbang

Limit 1, down from 2.

Re: BallisticPro changelogs.

Posted: Fri 24 Feb , 2012 11:18 pm
by Calypto
Instead make it bounce around for 3 secons, like any normal BW grenade.

Re: BallisticPro changelogs.

Posted: Sat 25 Feb , 2012 4:54 am
by Azarael
Live.

Re: BallisticPro changelogs.

Posted: Wed 07 Mar , 2012 4:02 am
by Azarael
MRT-6 Shotgun

Single fire damage up by 13%
Double fire damage up by 13%
More accurate

M925 Machinegun

Damage reduced to 45 from 50
Recoil increased to 210 from 170

M353 Machinegun

Recoil increased to 180 from 150

SKAS Shotgun

Improved manual firemode

MRS138 Tactical Shotgun

Now has a precision scope

X4 Knife

Now has a precision scope

Re: BallisticPro changelogs.

Posted: Wed 07 Mar , 2012 5:56 am
by CaptainXavious
Gotta love me some precision scope. Will the fists be receiving a precision scope too? Really hard to use at the moment. :P

Re: BallisticPro changelogs.

Posted: Wed 07 Mar , 2012 8:21 am
by Mecha
[color=#FFFF00][b]Azarael[/b][/color] wrote:M925 Machinegun

Damage reduced to 45 from 50
Recoil increased to 210 from 170
The nerfed damage and especially the higher recoil will possibly lead people to look for alternatives. Probably even more M353 (despite having increased recoil), CYLO UAW or A73 whoring. But whatever betide, my body and my sidearms will be ready. challenge)

Re: BallisticPro changelogs.

Posted: Wed 07 Mar , 2012 10:35 am
by iRobot
Azareal wrote:X4 Knife

Now has a precision scope
Scope on a knife? fuck_yeah

Re: BallisticPro changelogs.

Posted: Wed 07 Mar , 2012 4:15 pm
by Azarael
Scoped fists sound excellent.

The M925 situation is simple: I had to buff it to the level where people would start to realise it's a valid weapon, then nerf it as it gradually became whored due to realisation of its potential. This is the nerf bit.

Re: BallisticPro changelogs.

Posted: Thu 08 Mar , 2012 2:06 am
by AxonFlux
Robots should be able to detach their fists like rocket launchers. Scoped missile fists would roxor my soxorz.