Page 19 of 65

Re: BallisticPro changelogs.

Posted: Wed 09 May , 2012 2:20 am
by Azarael
Nanosword

This weapon no longer ignores armor.

FP7 Grenade

FP7 fires will no longer instagib players when stacked (A500-style fix).

FP7 fires now deal 30 damage every half a second.

Heavy Anti-Materiel Rifle

HAMR damage scales from 60 to 120 over 0.6 seconds (close-range HAMR spam fix)

G5 RPG

Mortar rockets travel faster

Fifty-9

Slightly increased recoil.

Re: BallisticPro changelogs.

Posted: Thu 10 May , 2012 1:58 pm
by Azarael
HVC Mk9 Lightning Gun

Sight view shows the weapon lower down on the screen
Fires more quickly
Does more DPS

Re: BallisticPro changelogs.

Posted: Thu 10 May , 2012 4:31 pm
by Nuclearbass
No project for adding and nerfing the Hyper-electron-plasma gun ?
I fucking love this gun ! It reminds me the plasma in doom3 (got the exact firesound indeed) e---e

Re: BallisticPro changelogs.

Posted: Thu 10 May , 2012 11:55 pm
by Azarael
I have no idea which weapon you're referring to.

Re: BallisticPro changelogs.

Posted: Fri 11 May , 2012 2:10 am
by SgtKelly
He's referring to the BFG. The superweapon one that shoots green energy and explodes if you overuse it.

Re: BallisticPro changelogs.

Posted: Fri 11 May , 2012 2:24 am
by Azarael
Nuclearbass, what would you suggest doing with it? The primary fire can't really miss.

Re: BallisticPro changelogs.

Posted: Fri 11 May , 2012 9:23 am
by Nuclearbass
Reducing the blast radius and damages from the primary fire, increasing its speed.

Have you ever tried it ?
Its pretty cool because the secondary fire (plasma flares) are powerful enough, but you can't spam it because overheat.

Re: BallisticPro changelogs.

Posted: Fri 11 May , 2012 3:07 pm
by Azarael
There is a more subtle version of the same weapon which could be used, however at the moment it shares the HvC's model and I've just added the HvC.

Re: BallisticPro changelogs.

Posted: Fri 11 May , 2012 3:20 pm
by Nuclearbass
What are you thinking about for it ?

Re: BallisticPro changelogs.

Posted: Mon 14 May , 2012 2:05 pm
by Azarael
Freon

Damage table will now properly record AK and HvC as Assault and Energy respectively

HVC Mk9 Lightning Gun

Damage up from 12 to 17
Fire rate down from 0.11 to 0.12
Now a slot 5 weapon

Dark / Nova

Fast damage up from 23 to 25

Nova

Melee attack range increased 66%
Melee attack leeches 1/3 of damage done as HP

XMk5 Submachinegun

Slightly increased recoil