Skill system

Discuss the Ballistic Weapons servers here.
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Capaco
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Re: Skill system

Post by Capaco » Fri 31 Jan , 2014 12:56 pm

In one thing i agree, u can have the best fight between someone, a third waits and shots 2 bullets and kills the 2 person, or in short "kill steal". Fair it would be like the damage dealer takes 90% of the kill and 10 % the other one. But well thats life.

I dislike the skillsystem in general. And not to start any discussion on forum or server about skill, it should just be seen by admins. But Izumo said it wont happen. =SS

iZumo
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Re: Skill system

Post by iZumo » Fri 31 Jan , 2014 5:53 pm

Capaco wrote:But Izumo said it wont happen. =SS
Thats's correct.
trollface

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Vanico
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Re: Skill system

Post by Vanico » Fri 31 Jan , 2014 8:06 pm

Skill system is perfectly fine, every FPS needs unnecessary shit that proves le big coding sk1llz. troll2

iZumo
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Re: Skill system

Post by iZumo » Fri 31 Jan , 2014 9:39 pm

The only problem is that deployed weps = frm.

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iRobot
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Re: Skill system

Post by iRobot » Fri 31 Jan , 2014 9:57 pm

Izumo wont ever hide skill because he wants people to know hes better than 20% of the server.

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Re: Skill system

Post by iZumo » Fri 31 Jan , 2014 10:05 pm

My skill is hidden np.

reload
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Re: Skill system

Post by reload » Fri 31 Jan , 2014 11:40 pm

iRobot wrote:Izumo wont ever hide skill because he wants people to know hes better than 20% of the server.
I thought he was in the mid 5s. ;B

iZumo
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Re: Skill system

Post by iZumo » Fri 31 Jan , 2014 11:44 pm

Nope, it's bigger than yours
^^

Also who's the 0.xx skiller, lol? 35 kills, 533 deaths.

reload
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Re: Skill system

Post by reload » Tue 04 Feb , 2014 3:20 am

You haven't been on the server for more than 2 weeks, right? So your skill has decayed.

I'm sure mine is currently much higher than yours. ;'D'D

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Re: Skill system

Post by iZumo » Tue 04 Feb , 2014 5:13 am

I obv. counted skill w/o inactivity decay.

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