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Re: Skill system
Posted: Fri 31 Jan , 2014 12:56 pm
by Capaco
In one thing i agree, u can have the best fight between someone, a third waits and shots 2 bullets and kills the 2 person, or in short "kill steal". Fair it would be like the damage dealer takes 90% of the kill and 10 % the other one. But well thats life.
I dislike the skillsystem in general. And not to start any discussion on forum or server about skill, it should just be seen by admins. But Izumo said it wont happen.

Re: Skill system
Posted: Fri 31 Jan , 2014 5:53 pm
by iZumo
Capaco wrote:But Izumo said it wont happen.

Thats's correct.

Re: Skill system
Posted: Fri 31 Jan , 2014 8:06 pm
by Vanico
Skill system is perfectly fine, every FPS needs unnecessary shit that proves le big coding sk1llz.

Re: Skill system
Posted: Fri 31 Jan , 2014 9:39 pm
by iZumo
The only problem is that deployed weps = frm.
Re: Skill system
Posted: Fri 31 Jan , 2014 9:57 pm
by iRobot
Izumo wont ever hide skill because he wants people to know hes better than 20% of the server.
Re: Skill system
Posted: Fri 31 Jan , 2014 10:05 pm
by iZumo
My skill is hidden np.
Re: Skill system
Posted: Fri 31 Jan , 2014 11:40 pm
by reload
iRobot wrote:Izumo wont ever hide skill because he wants people to know hes better than 20% of the server.
I thought he was in the mid 5s.

Re: Skill system
Posted: Fri 31 Jan , 2014 11:44 pm
by iZumo
Nope, it's bigger than yours
Also who's the 0.xx skiller, lol? 35 kills, 533 deaths.
Re: Skill system
Posted: Tue 04 Feb , 2014 3:20 am
by reload
You haven't been on the server for more than 2 weeks, right? So your skill has decayed.
I'm sure mine is currently much higher than yours.

Re: Skill system
Posted: Tue 04 Feb , 2014 5:13 am
by iZumo
I obv. counted skill w/o inactivity decay.