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Re: RACE-AssaultRacerz New Map

Posted: Thu 01 Dec , 2016 10:46 pm
by Calypto
Yeah, it was still laggy in the garage room and in the outside rooms. Not sure what's causing that, the map itself is simple. I'll see what I can do later today.

Re: RACE-AssaultRacerz New Map

Posted: Thu 01 Dec , 2016 10:51 pm
by Den
True, FPS it seems didn't even change

Re: RACE-AssaultRacerz New Map

Posted: Fri 02 Dec , 2016 4:33 am
by Calypto
It appears that the barrels were the main cause of the lag: they now have a cull distance of 10000UU, and I've also fixed the lights. The benders in the garage seem to cause a drop in framerate as well, but I don't know why.

Re: RACE-AssaultRacerz New Map

Posted: Fri 02 Dec , 2016 9:37 am
by Den
What about to make wall between bases not invisible so players won't see enemy base? Not a solution but x2 less load...

Re: RACE-AssaultRacerz New Map

Posted: Fri 02 Dec , 2016 1:23 pm
by coletay
Thank you for all the help and edits Calypso, great job! Also Calypto THANK YOU so much for the link to the tutorial, ive been looking everywhere about how to add zone portals, but i couldnt find a link to help me! hense the antiportals,
Ill also be taking a look at the edits so that i can learn for future maps. If you have a link to a tutorial about aligning textures that would be amazing.

Re: RACE-AssaultRacerz New Map

Posted: Fri 02 Dec , 2016 2:13 pm
by coletay
I dont know why Calypso but on obj2 you seem to have accidentally added two seethrough blue walls into it ramdomly in the air

Re: RACE-AssaultRacerz New Map

Posted: Fri 02 Dec , 2016 2:17 pm
by Eiforia
Is good. Walls in the air. Ask walkinded :)

Re: RACE-AssaultRacerz New Map

Posted: Fri 02 Dec , 2016 2:35 pm
by Thewalkingdead3
Eiforia wrote:Is good. Walls in the air. Ask walkinded :)
Toz eiforgod

Re: RACE-AssaultRacerz New Map

Posted: Fri 02 Dec , 2016 4:25 pm
by Calypto
uh fuck i'll fix it later
align textures: select texture, Shift+T, f5, alignment, planar

Re: RACE-AssaultRacerz New Map

Posted: Fri 02 Dec , 2016 6:09 pm
by coletay
awesome thanks, ye dont want floating walls on my map thanks, im 25 not 15 :)