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Re: Bug Report Topic / Invasion Discussion
Posted: Fri 31 Jan , 2014 11:47 pm
by Satin
Just witnessed a single player kill around 100 monsters using a acid gun, this was level 7 or 8, (after the SSP Golem) seems a bit off having what looked like perm invincibility against a whole room of monsters, player scored like 5k+ points in five mins or so. Perhaps something should be moderated a little so a player can't have unending invincibility.
Re: Bug Report Topic / Invasion Discussion
Posted: Sat 01 Feb , 2014 2:26 am
by Calypto
What modifier on the gun and map?
Re: Bug Report Topic / Invasion Discussion
Posted: Sat 01 Feb , 2014 4:38 am
by reload
Googles and the artifact smashers will fix this.
Re: Bug Report Topic / Invasion Discussion
Posted: Sat 01 Feb , 2014 5:46 am
by Calypto
reload wrote:Googles and the artifact smashers will fix this.
good call, but engineer class for EHW is my priority at the moment
Re: Bug Report Topic / Invasion Discussion
Posted: Sun 02 Feb , 2014 12:24 am
by Satin
Map was MySchool, I couldn't tell the weapon modifier, but player took no damage and just endlessly acid gunned monster after monsters for about ten minutes straight. Server was quite full and monster count was still over a hundred.
Re: Bug Report Topic / Invasion Discussion
Posted: Mon 03 Feb , 2014 1:08 pm
by xOdiumNostrumx
Invulnerability bug. Its been known for quite a while now (to some individuals) and its been fixed (or to better put it, prevented) partially but you can still abuse it pretty easily. Will PM an admin, I didn't know that staff isn't aware of it. Pardon me if anything has changed, I am not up to date with it as I haven't played inv for months.
Re: Bug Report Topic / Invasion Discussion
Posted: Mon 03 Feb , 2014 4:34 pm
by Butcher
xOdiumNostrumx wrote:Invulnerability bug. Its been known for quite a while now (to some individuals) and its been fixed (or to better put it, prevented) partially but you can still abuse it pretty easily. Will PM an admin, I didn't know that staff isn't aware of it. Pardon me if anything has changed, I am not up to date with it as I haven't played inv for months.
Yap, darkstar melee, with adrenaline per damage and invulnerability, you can last all the rounds without a scratch... no skill required... just farm levels ...
I would suggest that invulnerability could be used only once per wave, then you need to get a new invulnerability item. If you turn it on, then you'll use it until the adrenaline runs off, or you turn it off... AND NOT REUSABLE ANYMORE...
Re: Bug Report Topic / Invasion Discussion
Posted: Mon 03 Feb , 2014 6:52 pm
by Satin
Calypto wrote:reload wrote:Googles and the artifact smashers will fix this.
good call, but engineer class for EHW is my priority at the moment
What?
You mean the mode that no one plays, why would you focus on that instead of the mode that everyone does play on...
Re: Bug Report Topic / Invasion Discussion
Posted: Mon 03 Feb , 2014 7:23 pm
by iRobot
If nobody plays EHW then it just shows that it needs working on, which he is doing

Re: Bug Report Topic / Invasion Discussion
Posted: Tue 04 Feb , 2014 2:59 am
by reload
Calypto wrote:reload wrote:Googles and the artifact smashers will fix this.
good call, but engineer class for EHW is my priority at the moment
Alright cool. I think EHW is more fun anyway. Too bad nobody likes to play it.