Discuss the BW-Invasion server here.
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Jester
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by Jester » Fri 28 Feb , 2014 11:13 pm
Izumo_CZ wrote:@Jester: Oh I see - so simply you joined server today and stuff didn't work, right? No cache extracting etc.
The only thing I extract from the cache is the maps files.

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Satin
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by Satin » Sat 01 Mar , 2014 12:34 am
Clearly someone has changed something, I just logged on and auto d/loaded clanmanager1h_7T_LDG_R02.u
Looks like its just a stock BW thing now, no HUD, no xp, not even a menu key.
Interestingly on my web admin I came up as 'Moderator' where as before I was 'VIP Member'
So I dunno, someones been tampering?
Caly??
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iZumo
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by iZumo » Sat 01 Mar , 2014 1:12 am
Yeah, clanmanager1h_7T_LDG_R02.u is updated Clan Manager (and the other changes are relevant to this), that's not the problem, that's wanted state - I did the update yesterday. I just don't fully understand how that screwed up the Invasion at the moment, that's the problem here (and got a lil puzzled by Jester).
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iZumo
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by iZumo » Sat 01 Mar , 2014 11:28 am
Looks like the issue is not relevant to clanmanager1h_7T_LDG_R02.u (removed it and still did not work). Something causes it not to replicate on the client, so the RPG stuff gets loaded just on the server. Was anyone else messing with the server at that time? Server packages are as they should be.
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Jester
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by Jester » Sat 01 Mar , 2014 11:33 am
Dunno. I just know that nikita (don't know the correct name of his character) asked me yesterday "what happened on the invasion server ?" when I joined the Freon yesterday on the afternoon so maybe he had this too.
Maybe a file of RPG is broken or missing ? No experience bar, no xp from the monster,..

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reload
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by reload » Sat 01 Mar , 2014 12:00 pm
This happened with ehw too. The rpg suddenly disappeared.
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Butcher
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by Butcher » Sat 01 Mar , 2014 2:22 pm
Well, I have a 42 Mb file of log in my system folder Under UT2004.txt. It was not there before. It logs the games in invasion We played yesterday.
"
An BW match is a test of your skill against your opponents' luck."

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iZumo
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by iZumo » Sat 01 Mar , 2014 11:32 pm
Fixed the problem. Actually this was poorly coded "Trial Friendly adjustment mutator" (unsure why it was on actually), fixed it with an LDG version.
Actually the chance of getting the problem is quite complicated and somehow related to both changes in CM R01 -> R02 and mutator order.
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iRobot
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by iRobot » Sun 02 Mar , 2014 12:29 am
Very interesting.
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Calypto
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by Calypto » Sun 02 Mar , 2014 4:21 am
Izumo_CZ wrote:(unsure why it was on actually)
It allows the players to walk through each other, it fixes some problems with congested maps.
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