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Re: AS-Cimerion

Posted: Tue 28 Sep , 2010 10:50 pm
by Azarael
Everyone's entitled to their opinion and Socio's done a lot more for the gametype than I have at the moment. I agree that it looks something like a DM map, and thus may bring back memories of AS-BP2-SpamRosa, but I'm trying to avoid that at all costs.

Re: AS-Cimerion

Posted: Tue 28 Sep , 2010 10:54 pm
by onrust
lol didn't mean it as a bad thing and it totally doesn't remind of spamrosa more of the indoor parts of thecanyon but in a smaller scale.
Must be your style ryte

Re: AS-Cimerion

Posted: Tue 28 Sep , 2010 10:57 pm
by Azarael
Well, it's easier to decorate more complex architecture due to natural surface breakup. DM-style architecture tends to be more naturally complex, because of the nature of the game,.

Re: AS-Cimerion

Posted: Tue 28 Sep , 2010 11:15 pm
by onrust
so euh

lolwut

Re: AS-Cimerion

Posted: Fri 01 Oct , 2010 12:24 pm
by Socio
Hahaha... Indeed.
I like how mister "5h cube" Wired, didnt get the point of my comment. I wasnt criticizing the map, that it looks like a DM map. In fact that was a praise. DM have far more complex architecture and aesthetics. When I open maps in UED, I see that lots of DM maps have more BSP used then my huge-ass Poseidon.
I am just unsure about the gameplay of it, but on the other hand I know what Aza can do and I have full confidence in him.

A Suggestion

Posted: Fri 01 Oct , 2010 8:07 pm
by ô_waffleking_ô
Will this map contain spam and camps?
Pleeeeeeeeeeeeeeeeeeeeease xD
And TKs?

Re: AS-Cimerion

Posted: Sat 02 Oct , 2010 12:14 am
by bOnO
Will you start thinking before posting?

Re: AS-Cimerion

Posted: Sat 02 Oct , 2010 1:46 am
by Azarael
Spot the deliberate mistake(s)

Image

Re: AS-Cimerion

Posted: Sat 02 Oct , 2010 2:04 am
by Wired
Image

Uploaded with ImageShack.us

Have I won?

Re: AS-Cimerion

Posted: Sat 02 Oct , 2010 2:05 am
by Azarael
1, 2 and 5.