Discuss the Ballistic Weapons servers here.
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Azarael
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by Azarael » Thu 13 Mar , 2014 1:36 am
BORT-85 Grenade Pistol
- Ammo 3 from 6.
- Matches the M50 grenade in every respect.
Assault/Battle Rifle suppressors
- Range nerf from using a suppressor is more pronounced.
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Azarael
- UT2004 Administrator
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by Azarael » Sat 15 Mar , 2014 4:08 pm
Fixed R9 secondary infinite damage
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Azarael
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by Azarael » Thu 20 Mar , 2014 12:39 am
BW Skillz now forces the player to aim when they shoot instead of denying hipfire.
Spammers will play under BW Skillz conditions.
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Azarael
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by Azarael » Tue 25 Mar , 2014 8:21 pm
Skill balancer
- Fixed players being counted twice due to a bug in how Unrealscript handles the break keyword in a condition in a nested for loop
- Fixed destination team not being changed for the next player in the list when the player was already on the team
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Azarael
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by Azarael » Wed 26 Mar , 2014 1:11 am
Fifty-9 / XRS-10
A73 Skrith Rifle
- Fire interval up from 0.115 to 0.125
SK-410 Shotgun, MRS-138 Shotgun
- Decreased effect of random recoil
M290 Shotgun
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Azarael
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by Azarael » Sun 30 Mar , 2014 4:12 pm
Nanoblade
- Primary damage halves when used in Speed or Pint-Size
Fifty-9 Machine Pistol
- Mag ammo down to 30 from 45
XRS-10 Machine Pistol
- Mag ammo down to 24 from 35
CYLO Firestorm IV
- Has battle rifle-type range attenuation instead of none
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Azarael
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by Azarael » Wed 02 Apr , 2014 2:00 am
Bugfix for crosshairs.
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Azarael
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by Azarael » Thu 03 Apr , 2014 12:23 am
CX85 Combat Rifle added. Scoped long-range rifle. Altfire launches darts which allow the struck target to be tracked via the scope. The range of tracking increases with successive hits.
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Azarael
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by Azarael » Fri 04 Apr , 2014 1:44 am
CX85 Combat Rifle
- Weapon Special will now detonate all darts attached to a single player. The set which is detonated belongs to the last person the player has tagged for the first time.
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Azarael
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- Joined: Thu 11 Feb , 2010 10:52 pm
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by Azarael » Sat 05 Apr , 2014 11:52 am
Freon
- You will not receive proximity healing within 0.35 seconds of last taking damage. Idea here is to kill the "mob bonus" effect which reduces the effectiveness of AoE weapons and makes groups impossible to kill.
- Thawing multiple players is now slightly slower (takes 50% longer for each player depending on how many players are being thawed at once). Freezing in close proximity to other frozen allies grants undue advantage.
- Balancer tries to switch before practice round is over.
CX85 Combat Rifle
- Dart explosion damage up to 30 from 20
- Dart speed up to 18000 from 15000
- Dart recoil up from 0 to 256
- Darts now spread hipfire
G5 Bazooka
- Jump offset effect is more pronounced
Redwood Coach Gun
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