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Re: Bug Report Topic / Invasion Discussion

Posted: Sat 12 Jul , 2014 10:06 pm
by reload
Satin wrote:We need a way to positively enhance ( or just make non enhanced) items that appear when spawned.

For example I join a game with 'Translocator of slo-mo or similar. I can't toss it, change it or anythnig I'm now stuck with a trans that will move me about 1 inch each time. Same with EV Plasma, I get 'ev of misfortune or something, and it's useless, can't change it, or drop it. I understand these items you don't want Vorpal 99% and so on, but to be stuck with something that just hinders you isn't acceptable. What can be done please./

The Max Magic Modifier does this already. Or you could suicide and respawn with new weapons.

Re: Bug Report Topic / Invasion Discussion

Posted: Sat 12 Jul , 2014 10:22 pm
by Satin
No. it doesn't work like that. Some items are forbidden to enhance. Suicide won't mean you get different weapons on 'resurrect'. we need forbidden items to either not be enhanced ever. Negative or positive, or some way to positively enhance a negative item.

Re: Bug Report Topic / Invasion Discussion

Posted: Sat 12 Jul , 2014 10:41 pm
by reload
I'm pretty sure it works on all weapons, i use it all the time on translocators. I think you may be confusing the Modifier with the magic weapon maker.

Re: Bug Report Topic / Invasion Discussion

Posted: Sun 13 Jul , 2014 12:16 am
by Butcher
Satin wrote:No. it doesn't work like that. Some items are forbidden to enhance. Suicide won't mean you get different weapons on 'resurrect'. we need forbidden items to either not be enhanced ever. Negative or positive, or some way to positively enhance a negative item.
It works, is the one that says max... any how you can re enchant them too..

Re: Bug Report Topic / Invasion Discussion

Posted: Sun 13 Jul , 2014 10:14 am
by Azarael
A cursed weapon codewise is any weapon modifier with a negative enchantment bonus. The description changes depending on the sign of the modifier. Hence, using Max Magic Modifier on a cursed weapon should make it +10 with the corresponding bonus.

Re: Bug Report Topic / Invasion Discussion

Posted: Sun 13 Jul , 2014 5:03 pm
by Satin
Still says 'Ressurects' pon the trigger of any word with 'ress' in it. You won't see it in console, you need to be watching the text in-game.

Re: Bug Report Topic / Invasion Discussion

Posted: Fri 18 Jul , 2014 12:37 pm
by Satin
Sorry, still says 'ressurects', surely someone can fix this, presumably the wise ass who did it originally.

Remember you won't see it in console or Web Admin, just in-game, but it's still there.

Re: Bug Report Topic / Invasion Discussion

Posted: Sat 26 Jul , 2014 10:57 am
by Aberiu
Found a bug, it causes my game to crash with a critical error. When I get a lucky weapon and g28, if I spend one of my g28s the lucky weapon starts spawning ammo for it. The problem is, if I pick the ammo, it doesn't resupply the existing g28 but uses new grenade slot instead, and when I get 3 of them the game crashes.

Re: Bug Report Topic / Invasion Discussion

Posted: Sun 27 Jul , 2014 4:39 am
by reload
Can you add a lift to the portal gun on DM-Nein-Final-Deluxe?

Re: Bug Report Topic / Invasion Discussion

Posted: Sun 27 Jul , 2014 6:09 am
by Calypto
There's a secret way to get up there involving a gun.